I gave up on Paradise Killer by Kaizen Game Works, reluctantly and with much regret, after I could not get it to not cause me nausea and headaches after playing for half an hour to an hour. I talked about my woes here and fiddled with it some more, including unlocking the FPS, but it just didn’t work in the end. I could have dealt with it if it just meant being sick and nauseous while playing, but it lingered for a long time after. In addition, when I thought about the game, the feeling would return. I’m really sad about it because I loved the game and was so excited to play it.
I played roughly three hours of it and can say with confidence that if you like retro and neon vibes with a high kitsch factor, murder mysteries that have the feel of ‘she had gams for days’ kind of prose and mysticism, and a lot of walking. I mean a lot of walking. A LOT. There is fast travel, but it costs a blood crystal to unlock at each save point (the game’s currency) and another crystal to actually use it. And you have to find the blood crystals around the island. You can probably get them in other ways such as doing side quests, but you have to shell them out for many things, including information.
I finally decided to try Divinity: Original Sin 2–-Definitive Edition by Larian Studios, which is a D&D-based video game that is by all accounts the closes to the real thing. I tried the first game and did not care for it. As much as I would love to try D&D in real life, the idea of doing it in a video game stressed me out because I don’t like turn-based combat. I’m not one for mapping out my combat, which is probably why I just go for take damage/give damage when I play Souls games (along with casting).