Underneath my yellow skin

Tag Archives: The Forgotten

A little bit of this, and a whole lotta that

hello, beautiful!
Oh, what’s this? I’ve Forgotten.

I’ve been at loose ends in the world of video games, so I’ve mostly been comfort gaming. Well, kinda. I discovered that there was a booster pack for Binding of Isaac: Afterbirth+ which included a new character.

*Spoilers*

It’s name is The Forgotten, and of course, users data-mined it so they figured out how you unlock the character. Edmund McMillen, the developer, tweeted out his disappointment as he did the last time this happened, saying just enjoy the game and follow the hints. My dude. Be realistic. I understand from his point of view how unhappy it would make you if you spent hundreds of hours planning the unlock, only to have people cheat their way to it, but from a user standpoint, it’s completely understandable. Most people at the point of unlocking new characters have put countless hours into the game. Doing repeated runs simply to glean clues as to how to unlock a character isn’t fun, especially when the clues are so esoteric and random. Wanna know how you unlock The Lost? Grab a mug of tea and a comfy chair, and I’ll tell you how.

First, you have to take the Mysterious Paper into the Sacrifice RoomĀ  and die with it as a trinket four times. It’ll fill in each corner with a picture of a death, and then you have to do those deaths in order without dying in between. First, you die as Isaac to a Mulliboom on one of the first two floors (Basement/Cellar). Then, die as Maggie to your own bomb in the Caves/Catacombs. Then, die as Judas to Mom’s foot or hand. Lastly, die as Azazel to Satan, but only to him himself, which is the second phase. There’s another way to unlock it, but that’s more random.

This actually wasn’t that difficult to do, but no way in hell I would have figured out how to unlock The Lost. Now, here’s how you unlock The Forgotten. Beat the first boss in under a minute. Bomb the spawn room on the first floor. Pick up the item dropped (Broken Shovel) and carry it with you through the rest of the game. What does the Broken Shovel do? It allows Mom’s foot (or two) to randomly stomp around your character for. the. entire. game. Well, OK, not the entire game, but we’ll get to that in a second.

Can I tell you how much I fucking hate Mom’s foot? There’s a trinket that has this effect randomly, and I never pick it up. Having to deal with it the whole time I’m trying to, you know, win the game, is off-the-charts terrible. This is by far the worst unlock and one of the worst things in the game (trying to finish The Keeper’s post-it note is arguably worse. The Lost is fine since I now start with the Holy Mantle with this character), and I seriously thought I might not be able to do it*.

So, of course, I had to play as Azazel because he flies, he starts with mini-Brim, and he has more damage and speed from the start. In other words, why wouldn’t you start with Azazel? I have to say, I tried to unlock the character organically a few times, but no way in hell I would have figured it out, and after watching NL unlock The Forgotten, I’m glad I didn’t waste more time trying to do it myself. Beating the first boss under a minute is not something I ever would have thought of. Oh, also, if you beat the first boss in under a minute, you hear Mom laugh and then scuttle away. That’s your first hint.

Anyway, Broken Shovel’s active is you get a reprieve from the feet for the room. It has a four-room charge, and I was bumping it every chance I had–especially on the bosses. Oh, also, fighting Mom, the effect doesn’t happen. I suppose it’s because it would be too confusing as that’s the effect of the fight in general, but it would just mean avoiding two to three feet instead of one. So, a sliver of reprieve from the constant agony.

Then, you have to beat boss rush to get the other half of the shovel. You normally have to make it to boss rush in under twenty minutes. For this run, they turned off the time restriction, thankfully. Also, they make it so you have to go to boss rush, and you can only take the Negative because you have to go to the Dark Room. Once you get the second half of the Broken Shovel, it becomes the regular Shovel, but keeps the four-room charge instead of six (I think). The foot thing stops, thankfully, and you have a choice to make. You can either proceed as you normally would, or you can use the shovel to skip the womb levels. You can’t skip Shoal, so you have to do that and the Dark Room, but you only have to do the Dark Room until you find a room with a crumbly square of ground in the middle of it. Then you use the shovel on it and dig up The Forgotten.

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