I’m back to write more about Birdigo (John August, Corey Martin), 100%ing it, and my gripes with indie games in general. Before I get into it, here’s my post from yesterday. I started talking about the three achievements I needed to 100% this game, and then I justt migrated (heh) all over the place.
I am so bad when it comes to sticking to a subject because everything is connected in my brain. So, I may start out by mentioning that I 100%ed the game, and that makes me think about the game, of course. Then, I think about what I didn’t like about the game and/or what frustrated me. That got me to thinking about what I didn’t like about indie games in general, which then led to me broadening that out to games in general.
Then, I give in to my to rant about how much I hate certain things in tutorials–and then I forget what I wanted to talk about in the first place. Or I run out of time/desire/will to talk about it. This is how my brain works, much to my dismay.
Speaking of, I just tried the demo for a typing game that has absolutely no tutorial; it was frustrating as hell. Also, here is one of my pet peeves in games: limited inventory. In the demo I tried, it’s a farming/cooking sim with something like 10 slots of inventory. 10!!! It encourages you to go out and explore so you can pick up ingredients for your recipes. Except I can go about two steps and pick up ten things (I can pick up several of each item, but 10 different items total). I can barely go to the next area before I have to return to put tihngs in my box.
By the way, I had to find that on my own. They don’t tell you there’s a box. Also, I got into the restaurant biz because my grandfather died and deeded it to me (of course).
I don’t mind a nonsensical or unbelievable premise, but I do mind not being able to figure out what to do. I will give a shout-out that they allowed me to type in Dvorak without switching up the keyboard.
Anyway. Back to Birdigo.
I used the Lean Deck to tackle the win a route by using one word per round. I didn’t think I could do it with the Feral Deck because I did not have the confidence that I could consistently–wait. I think at some point I changed to the Feral Deck because I realized that if I could only use one word per round, then I might as well use this deck and have six wild cards.