I have more to say about FromSoft. I just did the worst boss in FromSoft history (Bed of Chaos), and it reminded me why it’s considered the worst boss in FromSoft history–yes, all of the games combined. The thing is, I can see the cool idea behind the boss, but Miyazaki was pushed to finish the game–and this was the area that really suffered. He has apologized for it, and he redid the area in Dark Souls III to his satisfaction.
Anyway, I did it early, and I had very little health. Plus, with my terrible spatial aptitude, it was frustrating beyond belief. So was the Centipede Demon. Anything that I can’t see for several seconds is going to be a problem to me.
Back to the Bed of Chaos. It really represents the best and worst of FromSoft thinking. It’s a puzzle boss in which there are two glowing orbs on either side of a living tree (the Bed of Chaos). You have to hit both orbs and then the floor in front of the bed crumbles away. You have to jump on a thin branch and run up to kill the actual boss.
I know this sounds easy, but, trust me, it isn’t. Why? Because the tree sweeps its branches at you and makes bits of the floor disappear. The sweeps takes off nearly a full health bar for me, and it’s hard to spot the holes in the ground while sprinting for the orbs. or the hole in the ground you need to jump in.
I have never had as much difficulty with this boss as I did this time–and it was always me getting swept into holes. It happened the same way something like three times in a row–and the runback was more aggravating each time. One of the best things From did in Elden Ring was get rid of the boss runs. I can tell you that there’s little as frustrating as taking five minutes to actually get to a boss and then dying within ten seconds.
I have included a video below of a guy trying to do the boss with a bunch of weird self-imposed limits. (People like to do all kinds of weird runs.) I want to point out that he has roughly three times the health that I do, which made it easier. Not easy, mind, but easier. Even still, he was having a tough time with this boss (in terms of getting hit, not in getting killed).