Underneath my yellow skin

Tag Archives: mediocrity

Mushy in the middle

I ilke reality shows that I call’ gentle competitions’. I’m more interested in cooperation than cutthroat competition. I watched Cutthroat Kitchen a few times, and I hated it. Not only did I hate the delibearte sabotage, but I got anxious from watching. Since I feel other people’s emotions, I don’t want to deliberately inflict myself with nasty ones, especially manufactored exaggerated ones.

That’s why I prefer the ones that are collaborative rather than competitive. Yes, ultimately, they are competing against each other, but that doesn’t mean they have to be mean. I used to twatch Chopped, but I started hating that it was so manufactured. The one twho said they were not there to make friends/came to win were nearly always out after the first competttion–second at latest. Anyone who was confident that they had done great were the next to go. In almost every foursome, there was usually one who was the heel. I think this is more an American thing, by the way. Britains are culturally more diffident and self-deprecating whereas Americans are more brash. It got to the point with Chopped where I could predict who was going to win with a roughly 85% success rate without knowing anything about cooking. Quite frankly, it got boring after a while.

This is part of the problem with these shows if they go on for a long time–they become samey. Yes, I know, that’s part of the comfort. Every episode is the same and there’s something positive about that. But, on the other hand, it can get boring if there is no innovation. This is a reason I leave groups and stop visiting websites–because there’s no evolution. When it reaches the point where I know who is going to say what in which situation, then I get bored. Granted, I am very good at reading people, but still.

It’s not their fault; truly, I know this. People don’t change on the regular. Or if they do, it’s slow and steady–not dramatic explosions. Of course people can have epiphanies and breathroughs, but that’s a rare occurrence.

Watching the fourth (and current, I think) season of Glow Up, I’m finding myself…not bored, exactly, but wanting more. The MUAs are brilliantly talent as usual, but the competitions are so safe. They talk about creativity and pushing boundaries, but they don’t do that in their own requests. And, because of the nature of these shows, there is a mush in the middle that is not palatable.

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What Elden Ring means to me

I love FromSoft games, but they don’t love me. Ian and I have a long-standing discussion about whether the games are meant for people like me or not. He thinks they are whereas I think they are not. He believes the struggle is the purpose and people who can beat bosses in one go are not going to get the full experience.

I see his point. There is nothing quite like struggling for hours against a boss and then finally beating that boss. I have never felt as exhilarated as I did when I beat Isshin, the Sword Saint of Sekiro. Normally, I swear and curse loudly as I beat a boss. With him, I set down the controller and had a little cry. I felt a sense of awe that I had done it, and I knew I would never feel it again.

Sadly, I knew i would never beat him again, either. Sekiro is so fucking hard. People keep saying once you click with the combat, it’s the easiest of the games. I never clicked with it because I was physically unable to deflect at the proper time. My reflexes are shit. I tried and tried and tried to get it right. I could not. My niece’s husband said, “I didn’t realize you could play the game without learning to deflect.” My response, “Oh, you can, but it’s not fun at all.”

I don’t think normies understand that I physically cannot do the deflect. Or rather, I can do it roughly 50% of the time and not on purpose. That meant I had to chip away at the health of every enemy instead of doing the deflects. I’m justifiably proud of myself for never parrying in any of the From games, but I would have if I could for that one.

It’s frustrating that people dismiss my experience with the game because they think it’s just a matter of ‘git gud’. “It’s a rhythm game!” Yeah, well, I suck at those, too. I love the game, Night in the Woods. It’s probably my favorite indie game of all time.  But I will never get the plat, and it’s in part because there is a rhythm game in it that you have to perfect, which I’ll never do.

Elden Ring was my anticipated game of 2022. I was hyped back when it was first announced–I think it was in 2019. Then, the pandemic happened. All hell broke loose. There was no more mention of Elden Ring. on Reddit, there was a really sweet thing where people made up their own areas of Elden Ring and made up enemies, weapons, etc. It was sustenance during a time when I doubted that Elden Ring would actually be released.

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