Underneath my yellow skin

Tag Archives: text scrolling

Yet another Wo Long post because I can

I’m rolling through Wo Long: Fallen Dynasty (Team Ninja) and feeling like a fucking badass. With a caveat. I’ll get to that in a minute. Let me start by saying, though, that I’m beyond annoyed at the automatic text-scrolling in the character encyclopedia. There is no way to pause it, and the text is very small. Yes, you can enlarge it, but it’s still small and hard to read. I quick-Googled it and there’s no way to stop the scroll. Apparently, Team Ninja is ‘aware’ of the issue. But, why the hell put it in in the first place? Again, this is from Google, but this was also something in Nioh 2 and they patched it out. Why repeat their mistake???

That’s what haunts me about it. Why put it in in the first place? It would seem the default would be no-scroll, so someone had to code in the scroll. I could be wrong. It’s very likely I’m wrong because I know nothing about games development. But it really makes it so I don’t want to read about the characters. I read fast, but not with that font. And I like to choose to progress at my own damn pace.

The second issue I have is with the morale system. I mentioned it in yesterday’s post, but only briefly. Every time you go into a new area, there is a base morale level of 10. There are marking flags and battle flags in the level (the latter are like bonfires in the Souls series), and the more you find, the higher your morale raises. Every time you kill an enemy, your morale gets a bump. You can’t go over 25 morale.

If you fight a person with less morale than you have, it’ll be easier, but your reward will be not as great as if you fight someone with a higher morale. If you die, your morale goes back to the base number–and all this info (morale level, battle flags (say, 4/5), and marking flages (also with a discrete number)) is in the upper righthand corner. So, to sum up, it’s in your interest to find all the battle flags and the marking flags.

I both like and don’t like this system. I like it because it’s a way of over-leveling without grnding. I don’t like it because going back to base morale, especially when it’s at the beginning of the level before you find the flags, feels demoralizing. Also, it makes level almost irrelevant, but that’s true of all Team Ninja games. In the Niohs, they’ll give a suggested level for each mission, and I would mentally double that number. In this game, your level matters so little in comparison to your morale. Get those battle flags and those marking flags whenever you can. You do not want to have less morale than your enemies/boss.


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