Before jumping into Monster Hunter: World, I have to vent my spleen about casual games, which I’ve played for years. Before I was a ‘hardcore gamer’, I played Hidden Object, Match-3, Solitaire, and Time Management games. Big Fish Games is the Steam of casual games, and I have a membership there, which means I get one ‘free’ game a month. I should stop my membership, but I do enjoy a casual game now and again when I want to give my mind a break. The thing is, though, once I started playing hardcore games*, I noticed things about casual games that would not fly in the hardcore world. One, unskippable opening cut-scenes. Look. Devs. We need to talk. Cut-scenes need to be skippable, especially before I’m allowed to fiddle with options. The first thing I do when I play a casual game is go into the options and turn off all the sound. Why? Because I can’t stand the background music that usually plays, and the voice acting is usually atrocious. Besides, when I play a casual game, I usually have a video/stream in the background, so I want to concentrate on the latter. It’s different when I play a hardcore game because I want to be immersed in that case.
Two, the code is atrocious. There are so many more bugs in a casual game than a hardcore one, and I don’t know why. Theoretically, it should be easier to make a casual game than a hardcore one, but then again, the people doing the development probably don’t have as much knowledge. That’s just a wild guess on my part, but it makes sense. I’m playing a solitaire game that’s a murder mystery at the same time. I played the first in the series and noted a few major problems. But, because there aren’t many murder mystery solitaire games, I gave the second a shot. Well, it has the same damn problems. One, it randomly crashes. Or, should I say, not so randomly. It’s when I try to use a power up. After I click on the power up and use it, the game either freezes or I can click, but I can’t pick up any cards. Sometimes it simply freezes on its own. The other bug is that sometimes the gold cards you need to collect can’t be clicked. And, finally, at the end of a round after I’ve cleared every card, it won’t exit into the ‘you won’ splash screen.
This doesn’t happen every round, but it happens enough for me to be frustrated with the game. They are the same goddamn problems I had with the last game, and you’d think they’d fix them between games. Here’s another issue I have with casual games in general–they keep putting out the same shit. There’s one solitaire company that puts out the same game once a month or so with just a palette swap, a change in themes, and nothing else. They’ve wised up a bit and write game descriptions for a much more exciting game than they provide, but they don’t change the games at all. I’ve bought a few, and they’re good enough to pass the time, but they’re nothing to write home about.
It seems as if casual games are stuck in a rut. Devs put out the same game over and over again with a slight story change. Everything is paranormal, and there’s usually a family member who’s gone missing. I will say the Hidden Object games usually work fine, and they look good, but there’s no heart to them. I haven’t found one in a long time that had a good story or that really captured my attention. I know that’s not why I’m playing them, but I would like more than mind-numbing boredom when I play.