Underneath my yellow skin

Author Archives: Minna Hong

Shifting into automatic during a game

I have a problem with games, and I think it’s half me and half games. Yes, that’s games in general. I’ve been writing about how I love indie games that shoot for the stars while ultimately falling flat, but they’re frustrating to play at times. Today, I played more Promise Mascot Agency (Kaizen Game Works)… Continue Reading

I want indie games to continue flying towards the sun

In the last few months, I have played several indie games that have left a mark on me. For good and bad reasons in not-so-equal measures. I want to talk about two of them because they have thrilled and frustrated me while playing them, but I appreciate both of them for reaching for the sun.… Continue Reading

Promise Mascot Agency (Kaizen Game Works)–A Quick Look, part two

I am obsessed with Promise Mascot Agency (Kaizen Game Works), so I’m doing another quick look (or extended look. whichever). I was saying yesterday that I was having difficulty with the driving–which is usually my least-favorite part of any given game. It was janky and jerky, no matter how much I fiddled with the controls.… Continue Reading

My perfect detective game, part four

I’m still looking for the perfect detective game. I recently talked about two that were great, but with notable flaws (especially Murders on the Yangtze River (OMEGAMES STUDIO)).I know that there is no way to make a perfect anything, but I think I could come close. Here is my last post about the subject, which… Continue Reading

Murders on the Yangtze River (OMEGAMES STUDIO)–My Official Review

I rolled credits on Murders on the Yangtze River (OMEGAMES STUDIO) after fifteen hours, and it was mostly a fun ride. I talked about the demo in this post, which was the first two chapters of the game. That took roughly three hours–maybe four? The rest of the game is four more chapters, which is… Continue Reading