Underneath my yellow skin

Tag Archives: 2017

Games that stuck with me in 2017

I started a list of different games in 2017 that meant something to me one way or another. You can read the first part of the list here. I didn’t finish the list because it was getting long, so here are the rest of the games that stood out for me in 2017.

The best game that I wasn’t good enough to finish

Hollow Knight

I loved everything about this game from the minute my little bug-like creature starting smiting people with her trusty rusted nail. She was a big-eyed, rabbit-eared silent protagonist who was weary with the world, but she had a mission, and she was going to do it, damn it. I loved the gentle oppressive gloom that surrounded her, and I loved the gorgeous environments. I played through the second boss, and I loved the game with all my heart. However, there were two things that stopped me from continuing, and while one of them was tweakable (by the devs), one was not.

I suck at platforming. I hate it in the Souls games where it’s really awful, but I also hate it in games in which the platforming is the focus. I can jump from platform to platform if I concentrate hard enough, but I can’t do the jumps AND fight at the same time. In the beginning of the game, the platforming was low-key and manageable. When they started ramping it up, I was quickly out of my depth, and it was no longer enjoyable for me.

The other thing is that the currency received/prices of items ratio was way out of whack. Like Souls games, the XP you get is also the currency.  If you die, you lose it on the spot. If you die again before you make it back to your soul, you lose the souls forever (for example). In this game, you have to fight a shadow version of yourself to get your souls back, which is an added wrinkle. In addition, the amount of souls you get for killing enemies is a pittance compared to how much you have to pay for items is ridiculous. I remember I wanted to buy a key, and it was something like 900 souls. In a Souls game, that would mean killing one or two enemies (that aren’t the standard hollows), but in this game, you get 2 or 3 monies for killing each of the standard enemies. That’s a lot of souls to bank, and it took me a really long time to get that much. Then, the key didn’t even open up the lock I thought it would. How disappointing.

I love this game still. I just wish I could actually play it.

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