Ed. Note: This is part five of my endless review of the Dark Souls III DLC, The Ringed City. I don’t want it to end, just like I don’t want the series to end. Read part four here.
So. Now that I’m done with the DLC, how do I feel about it overall? It’s hard to say. I played it one more time on my laptop* with the character I started while I was visiting Ian. She’s a strength/faith build because there’s a weapon, Morne’s Great Hammer, that takes 50/30 strength/faith to use, and I want to try it out. Unfortunately, it’ll take at least through the second playthrough to get the stats to use it, and then I may not have enough vitality to use it effectively. Right now, she has 29/40 and 13 vitality. The reason she has 40 faith is because I want to be able to use a lightning spell that takes 45 faith, which I can do with the Priestess Ring (adds +5 faith). The problem is, though, I’m not going to be able to add 21 strength (or 16. I can wear the Knight’s Ring to add +5 to strength) plus whatever vitality I need in order to wear decent armor and heft the MGH. What I might do is respect just so I can play around with it, then respec again to a saner build once I’ve had my fill of the MGH.
I decided to take her through the DLC before writing this review so I could see if I still felt the same way I did when I first played it. This playthrough, I didn’t care at all about soloing the bosses, which made it so much easier, and, frankly, much more enjoyable. I ran through The Dreg Heap with little problem. It’s sounds silly to say, but knowing the way to go cuts out so much of the game’s difficulty. Not all of it, but a healthy portion of it. In addition, the patch that allowed Hidden Body to work was a godsend. The Laser Angels of Death (Technical name, Angels, but that’s my pet name for them) were incidental. They couldn’t harm me if they couldn’t see me, and I liberally used the Hidden Body spell to make sure they couldn’t see me.
Side note: I am not a stealth game player at all, but I love being able to stealth my way through the Souls games. I started another game (yeah, yeah, I know), another tank with a hint of dex, and I’m grumpy because I don’t have my Hidden Body/Slumbering Dragoncrest Ring combo yet. I forget how much I rely on being able to sneak around and ignoring enemies that I don’t want to deal with. One of the reasons I use a 10/5 Estus Flask/Ashen Estus Flask split is so that I can Hidden Body my way around the game to my heart’s content. That’s another thing with being in the beginning part of the game–having to actually monitor my mana** use. By the end of the game, I rarely have to keep an eye on it unless I’m doing a specific mana-only fight, such as trying to kill the second wyvern in Archdragon Peak after first taking care of the Rock Lizards. Who, by the way, are probably the most adorable enemies in the game, even though they are so damn aggravating. They’re hardy little fucks, but I love the way they roll. Anyway, being able to run around an enemy unnoticed in order to backstab them is the best. There are a few enemies that are immune to the Hidden Body spell, which is infuriating. Is using the Hidden Body/Slumbering Dragoncrest Ring combo (plus the Lingering Dragoncrest Ring to extend the length of Hidden Body) cheating? Hell no! It’s in the game.