Underneath my yellow skin

Tag Archives: controversy

5 things I hate about the Soulsborne series

looks pretty benign to me.
Oh, Bed of Chaos. It’s never good to see you.

Anyone who knows me or reads my blog knows I am a huge FromSoft fangrrl. I always return to the Souls games, and I am still finding new things in them. However, that is not to say that I think they’re perfect games and will brook no criticism of them. There are several fanbois who are exactly like that and will explain why each flaw is actually brilliance on the part of Miyazaki, but that’s not me. There are more than a few things about the games that annoy me, and a few that I downright hate. Some span all the games and some are only game specific, and I’ll note which it is during each point. They’re not in any particular order, and I will comment on my degree of hate as I talk about each one. With that said, here we go.

1. The whole second half of the original game. I recently played Dark Souls Remastered, partly with my NG++ character who had just beaten Biggie & Small. I thought about what I wanted to do, and I heaved a small sigh. Basically, there are four big bosses you have to beat after Biggie & Small before the last boss, and whenever I think about going into the four different areas, I just don’t want to do it. The first half of the game is near perfection, but the second half, hooooooooo boy. The first time I played it, the second half of the game made me hate the game in general. After I finished, I thought I was done with it and would never touch it again. Oh, how wrong I was, but it’s partly because of how much I loathed the second half of the game.

Miyazaki himself has commented on how the second half was rushed and was not nearly as good as the first half (paraphrased). He apologized for one of the areas, Lost Izalith, and a more fully realized version of it is in Dark Souls III (though not with the same name, though there is an area within the area that has the exact same name as an area in the first game, Demon Ruins). I’ve said before, but my measure of hatred for the area is such that even though I’m a completionist and will do Blighttown (the area in the first game most people agree is the worst) the normal way when I play the original game, but I skip the lava/dino butt area of Lost Izalith with nary a qualm. To me, that is the worst area of the game, well, one of them, and I don’t care if I never see it again. Indeed, I will be thrilled if I never do.

I also hate the Crystal Cave and it’s fucking invisible paths because fucking invisible paths! Need I say more? I also have a terrible sense of spatial recognition, so that doesn’t help. Plus, yes, I know, falling snow helps delineate the way, but that doesn’t mean there aren’t sharp turns between the falling flakes. I fell that way once. I hate this area because it feels hard just to be hard. Yes, Dark Souls is a difficult game. Fuck the try-hards who bleat that it’s not difficult–just challenging. It is hard for those of us who are strictly mediocre players.

Continue Reading