I wrote last week that I was coming up to the final wall with Dead Cells, and now I have hit it. I speculated it would be the Castle, and I was correct. More specifically, the final boss, The Hand of the King. He’s a pain in my ass, and I have not beaten him once. At my most OP, I had something like -75% damage taken, ice grenades (which, by the way, are pretty useless against him because of his fucking shield that he can pull out in a second), damage up the wazoo, a nice and fat health bar, etc., and…I got him down to a quarter maybe a fifth of his life left before he killed me. I don’t think I could have stacked myself any better, and I still couldn’t beat him. I tried a completely different load-out the next time I fought him (turret, damage boost, no ice), going all-damage, and got my ass handed to me.
It’s not fun to walk into the Throne Room and know I’m about to get my ass beat. Even walking through the Castle is a chore because of the hordes of enemies with beefy HP pools. Plus, you have to fight *spoilers* two out of three elite enemies in order to get the keys to go to the Throne Room, and every time they hit you, you get infected with some kind of poison. If you get hit five times, you instantly die. *sigh* I need my ice skills for the elites and other enemies of this area, but I have to hope that I can get something else from the shops for the final boss fight.
I’ve also reached the point where cells aren’t worth anything to me. I know that the game changes radically once you beat the final boss (have gleaned that from the forums), and cells maybe aren’t as needed then. However, as I’ve stated, I have yet to beat the final boss, so I don’t have access to all this new content. There are a few blueprints I haven’t gotten yet, but they’re all dependent on being dropped at a very low rate (unless you use the Hunter’s Grenade, which guarantees you can extract the blueprint, but only after you fight the elite version, and it takes one skill slot), so grinding them is difficult. The ones I need are all in later dungeons, and there’s one dungeon in which losing a skill slot is unacceptable. My point about the cells is that I can play an entire run which is roughly an hour and not get anything for it. Part of the fun in a rogue-like is unlocking skills and getting new shit. Once that isn’t in play, the excitement factor zooms to zero.
Right before I uninstalled the game, I realized that the loop wasn’t fun any longer. I could breeze through the regular path to the first boss and one area beyond with no problems. I could go alternate paths and get better stuff, but then get my shit pushed in by the Watcher. Although, I’m getting much better at that boss. Then, I can go to the Graveyard, which I’ve only gone through a half dozen times, or to the Slumbering Sanctuary, which has a neat concept, but ultimately isn’t that interesting. I’ve mentioned before that I hate the Clock Tower, though with all ice skills, it’s much easier, and fuck the Forgotten Sepulchre.