Underneath my yellow skin

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Spinning my Charge Blade in Monster Hunter: World

give me your majestic horns, derblers!

I’m still recovering from the sickness, and it’s been slow-going. It’s frustrating because I know that I have to take it easy in order to get better, but I’m impatient for it to just be done already. I did jump in my recovery last night to about 50%, which is up from roughly 10%. I can tell I’m getting better because I’m sleeping less, and for now, I’ll take that trade. I wish it weren’t so, but it is–I know I’m getting better when I’m sleeping significantly less.

One of the downsides to being sick is that I haven’t been able to make as much progress in Monster Hunter: World as I would have liked. I’ve mentioned in the past I’ve reached the point with Souls games, especially DS III, where I’m comfort gaming if I’m playing them. I don’t have to put much thought into it, especially since I summon for bosses*. MHW, on the other hand, still takes all my concentration when I’m fighting something new.

In my moments of feeling better, I fought my nemesis, HR Diablos, and took him down handily. Before I did, I took down a Low Rank Diablos for parts, and it was a piece of cake. I had to laugh to myself because I had been dreading Derblers, and it was easy-peasy. I had more difficulty with HR Anjanath, and that’s saying something. Again, I’ve done a lot of grinding, and I’ve built a defensive juggernaut. I usually have a Defense III charm, Diving Blessing Level 3, and I always have the Armorcharm and Armortalon in my item pouch. I use Armorskin before each fight, so, yeah, I’m buffed the fuck out defense-wise when I go into a fight. (I also have the Powercharm in my pouch and use Demondrug before each fight).

I also took on (and down) The Angry Pickle, who has been, by far, the hardest fight I’ve had so far. I’m still pissed that I had him down to flashing skull the first time when time ran out because of the stupid Handler story bullshit that takes up the first fifteen minutes. I got him the second time with one bogus faint (lag faint) in about thirty-eight minutes. It’s a slog, and it made me feel that maybe my offense isn’t where I need it to be at this point.

I’m still maining the Switch Axe at this point, which is both a good thing and a bad thing. Good because it’s powerful, especially in Sword mode and surprisingly agile in Axe mode for such a big weapon. Bad because it means I always have to get up close and personal with a monster, which isn’t always ideal. I really want to pick up a ranged weapon, but I want one that gives me the option of melee as well. Which means the Gunlance. Which is one of the most technical weapons in the game. I already main three technical weapons–do I want or need to add a fourth? OK, so I just read that the Gunlance is still an up-close weapon, so do I want to tackle one of the ranged weapons? Also, Gunlance is a heavy weapon, not a technical one, so there’s that. The other two technical weapons are Hunting Horn (hahahahahah no) and the Bow. Which is amazing in the right hands, but just not mine. Most of the speed records are with ranged weapons, which is another reason I want to pick one up.

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