In the last post, I was talking about Malenia, the Blade of Miquella. They are twins, but Miquella never really grew up or something? I’m not entirely sure because FromSoft lore is very dense and opaque. I haven’t watched many lore vids, but I will at some point. I do know that…
*SPOILERS*
Marika and Radagon are the same person. But Radagon is also the consort of Marika. They have the twins, Malenia and Miquella. Because they were one person, their children were cursed. Or something. Marika was also married to Godfrey and had three children, Godwin, and the twins, Mohg, Lord of Blood, and Morgott, the Omen King. Morgott is the actual form of Margit, the Fell Omen, who is an early boss. Optional, but most people will face him as the first boss.
Fun fact: George R. R. Martin was brought in to write the lore of the worlds. Many of the characters have names that start with G, R, and M. Make of that what you will. It’s hard to tell what is under his influence in the game, but it’s not unreasonable to wonder why invite him in to do what Miyazaki is brilliant in?
Anyway. The finding out that Radagon is Marika is supposed to be upsetting and a shock. But, honestly, I just nodded and accepted it because why the hell not? It’s no more unrealistic than any of the other lore in the FromSoft games. That’s similar to when people say that you know you’re not supposed to fight the Tree Sentinel at the beginning of the game because he’s so hard. You don’t have anything to judge it against so you just accept that’s the way it’s supposed to be.
It’s like with the first game. After you fight the Asylum Demon, you get dropped off at Firelink Shrine. There are three ways you can go. One is the graveyard with hard-as-nails skellies. Another is down to New Londo Ruins with ghosts you cannot attack*. The third is the right way to go with Hollows who are manageable.
From fans argue that it’s the genius of Miyazaki on display because the first two ways are demonstrably too hard. The third way is hard, but not impossible. But, and this is something you forget over time, you have nothing to judge it against when it’s your first time playing. I’ve gone into this at length several times, even in the last post, but it bears repeating. This game is marketing as being extra-hard. That’s their whole schtick! The complete version with DLC is called the Prepare to Die Edition. What do people who’ve never played the game know about it? It’s fucking hard! So, yeah, going up against skellies who can kill you in one hit or bleed you out before you can do chip damage to them? Sure, why not? Ghosts you can’t touch without a certain item, which is never explained to you? Why wouldn’t you think you weren’t supposed to run through the area?
It’s all obvious once you’ve played the game, but when you have no barometer for what is reasonable and what isn’t, well, you’re going to just assume that you’re supposed to die a million times and not just a thousand. Everyone forgets how difficult it was the first time through. That’s normal and human.