I was going to call this my official official review in honor of the true true ending, but I thougrht thta would be too twee. Ignore the fact that true true ending is pretty twee in and of itself and just take what I’ve said at face value. Here is the first part of my actual official review, and I’m going to continue with the characters.
I’m sorry. I have to say it I absolutely loathed Nemesis, the character who was supposed to be likke Megaera–whom, I would guess, was one of the top three favorite characters in the first game. She was one of the three Furies, and she was the first boss you fight (at least initially). She’s so memerable, and I loved that I could talk to her back at the House of Hades. We got closer and closer, and she gave me Batty, her animal companion. And we (Megaera and I ) boned, of course. And, my absolute favorite story moment in that game which very few people got, was
*SPOILERS*
a threesome with Megaera and Thanatos, my two favorite NPCs in the game. I had romanced each of them individually throughout the game, and I had hoped that we could have a threesome. At some point, it became evident that the two of them had a romantic relationship themselves. That made me think it might be possible to bone both of them, but the game went on without that happening.
Then, very late in the after-the-ending game (can’t remember if it was pre- or post-plat), I got the situation I was hoping for. I got to have an actual threesome with Meg and Than. They faded to black as the action actually happened, but it was so emotionally satisfying. Nobody was talking about it save a random person on a forum here and there. It made me think that not many people saw it, which wasn’t surprising. Each individual relationship was so elaborate to max out on its own, so it made perfect sense that it would take that long to get the threesome.
I did not expect another threesome in this game, but I was hoping for some really good relationships, romantic/sexual or not. There were a few, but they all stopped less than halfway through the game. Again, that’s partly my fault for how obsessed I was with the game, but it was also that they made it much easier to max out the relationships in this game.
To be fair, it was way too hard to max them out in the first game. It really felt like grinding, so I can understand why Supergiant wanted to make it easier in this game. They overcorrected, though, and made it too easy. In addition, the relationships were not as emotionally satisfying in the sequel as they were in the original.