Underneath my yellow skin

Tag Archives: demos

Oh, the games I’ve played (this year), part three

I want to talk more about the games I tried out this year and did not get along with. There have been severeal, I see, as I have been looking over my Steam Replay timeline. Some of them are just the demos, whereas others are games I’ve bought. Oh, here’s the post I did yesterday on some of the games I played this year.

The first one is The First Berserker: Khazan (Neople), a brutal soulslike. I have one word to say to this game: NO.

To expand a bit more, I was sighing within two minutes of playing. I will say, though, get paid, Ben Starr–get your bag! He’s in everything, and he’s the main character (the player character) in this game.

I am so tired of soulslikes glomming onto the brutal difficulty part of From games and thinking that’s all it takes to make a good soulslike. Oooooh let’s make it so you can die in two hits by a scrub! Ooooooh let’s have mob after mob attack you in a way that you can’t see them coming, nor can you separate them. Ooooh let’s make it so that the opening saps your will to live. And then let’s have a mini-boss who will break your back, your spirit, and make the game not fun at all to play.

Oh, and ever since Sekiro, let’s include a parry/deflect that is an integral part of the combat because god forbid a dev dare make a soulslike these days without it. God forbid that the combat be hefty enough on its own so that you don’t have to use the parry/deflect. And god especially forbid that you don’t crank the difficulty up to a billion before I’m even out of the tutorial area.

I don’t blame From for this, but I can’t help feeling a bit bitter. I was already the dregs when it came to From games, and now, I cannot hang with many of the clones. The only way I made it through the base game of Lies of P (Round8 Studio/NEOWIZ) was by maxing out a consumable-forward build and using said consumables to beat every boss from the fourth one on (or fifth?) in their second phase (and they all had second phases after that point). That’s even how I beat the super-hard optional secret boss at the end of the game, plus a drastic change of my build in general. I didn’t feel good about it or proud (well, some pride on the last boss), but I did what I had to do.

I played maybe an hour of The First Berserker: Khazan and quit without hesitation. It was not enjoyable at all, and it was missing the point of Souls games, at least for me. The vast majority of people play the From games for the bosses. I felt no joy in playing the game, and I knew I would have quickly been at that place where I could no longer play the game.

I don’t know when it happened, but I’ve gone from being eager and excited when a soulslike is announced to being disenchanted, jaded, and ‘ugh, no’. It’s almost a revulsion at this point. Take, for example, Nioh 3 (Team Ninja). It was announced at… I want to say The Game Awards, but I’m not sure. It was recent, though; I know that much.

I have earnestly tried to play the first two games and got my ass relentlessly whupped. I was not having any fun, and I eventually gave up on each (for different reasons). I was numb when I saw the trailer for the third game. It did not move me in any way, and if anything, the trailer turned me off of it. I can’t think of the last soulslike that excited me. It’s not that I’ve outgrown the genre, but that it’s grown in a way that does not include me. In other word, it’s dumped me and not vice-versa.

Side note: I don’t have loyalty to any brand, not even FromSoft. Currently, I buy their games on day one or even pre-order them, but I was deeply disappointed by Nightreign and their decision to make The Duskbloods a Switch 2 exclusive. If they eventually bring it to other platforms including PC, I’ll probably buy it–but I won’t be happy about it. PvPvE does nothing for me. I’m sure they’ll do it well, but it’s not my thing at all.

Look, just because I love past From games does not mean that they earn endless grace from me. I mean, they can make whatever games they want. Clealy, they don’t need my approval to do that. But, I don’t have to buy those games if they don’t appeal to me.

I’m curious if they’ll do a sequel to Elden Ring. I can’t imagine they won’t given how successful it was, but I would rather see them move on to something else. no, I don’t want them to return to Dark Souls, either. I would like a game in which the combat was not so emphasized (and hard) and there was more focus on the exploration.

Another game that I was really looking forward to was Date Everything (Sassy Chap Games). It had a very interesting premise in that you receive this pair of glasses that make it possible for you to, ah, date everything (well, not everything, but most things) in your house. And by things, I mean things. The microwave, bed, your diary, washer, dryer, vacuum cleaner, and that’s just the tip of the iceberg. Erika Ishii is in it, and they play ben-wa balls named Ben-hwa. You can bet I ‘dated’ them as soon as possible. It was pretty damn hot, but also weird, which is a good tagline for the whole game.

Ben Starr is also in this game; as I said, he’s getting PAID. He’s the doors in the game, and he’s one of my favorite characters. I like talking to him, and apparently, he’s 17 doors. I have found maybe five of them?

The dialogue is snappy for the most part, but it just does not gel for me. It’s trying too hard, and I did not vibe with it. All the names are puns, and all the dialogue is written as if for a sassy sit-com. Itt’s well-written, but just not for me. Also, I learned that once you ‘date’ someone (read, bang), that’s it. There are no long-term relationships. Granted, I don’t know how long the person who told me this had played the game, but they seemed to be pretty confident about it.

I did feel it was way too easy to woo a few of the people I banged, including Ben-hwa. I felt like I was enacting a main character fantasy with the support of all the NPCs. I would have liked it to be…I don’t even know what. More authentic? But that’s not the point of the game. I mean, the very premise is weird and wild, so why would the rest of it be grounded in any way?

I played maybe a half-dozen hours of it and never really warmed up to it. Regretfully, I put it away after twice giving it a real shot. I don’t think I’ll be going back to it.

 

 

 

A confession about my backlog

I want to talk more about demos/backlogs/piles of shame, etc. Why? Because I’m stridently ignoring the world around me and because why not? Here is my post from yesterday.

Every person who games, especially on the PC, has a vast backlog. We PC players jokingly call it our Steam pile of shame. I, myself, have hundreds of games I’ve bought on impulse because Steam makes it so easy. There’s always a sale. Currently, there is a Krafton Publisher Sale. I had no idea who the hell they were and took a quick glance at the list. I know two or three of the games, but don’t really have an interest in any of them.

Wholesome Games Direct was a few days ago (a week?) as was NextFest. Wait. That’s still going on now. I would not be surprised if there was a sale of some kind every day. Every time I pop over to Steam, which is once a week or so, there seems to be a sale going on. And, like most PC players, I will pick up any game that catches my eye as long as it’s under five/ten/twenty bucks (my threshhold is ten dollars). Is it on my wishlist? Maybe. Does it have to do with a cat? Probably. Will I buy several of them at the same time? Yep.

A content creator I used to watch said that if you don’t buy a game for a buck during a Steam sale, you probably are never going to buy that game (and should take it off your Wishlist). He was right about that, and yet, I still have about 200 games on my Wishlist.

Let’s be real. I should probably take off at least half those games because I will never buy them. And even if I do buy them, I will not play them. But for whatever reason, I insist on keeping them on my Wishlist. Well, I know why. It’s because I can’t be fucked to go through my list and weed out the games I no longer want.

Back to games I buy on impulse. I am someone who doees not usually buy games when they first come out*. I suppose this ties in with the fact that I’m not brand-loyal. Or with the fact that marketing doesn’t work as well on me as it does on most people. It’s really hard to sell me on something that I don’t want. And I’m prone to not wanting things more so than wanting them, so good luck on changing my mind.


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Tackling that Steam backlog one game at a time

I’m trying to get through my Steam backlog and the countless quirky indie demos that I keep adding to my list of games to try. It doesn’t help that Steam always has some kind of sale, and right now, the sales going on are cozy games related. This is entirely my jam. Putting aside FromSoft games (with great difficulty), I have two other categories of games that I play. Roguelike/lites and cozy games. There is some crossover between the two categories, but not that much.

If you were to ask me my favorite games outside of From games, they would be:

1. Night in the Woods (Infinite Fall)
2. Spiritfarer (Thunder Lotus Games)
3. Cozy Grove (SpryFox)
4. Cook, Serve, Delicious! 2!! (David Galindo)
5. Hades
(Supergiant Games)

The first two are in the right order, whereas the next three are pretty interchangeable. I really related to Mae, the main character of NitW, because she was a moody black cat (all the characters were animals) who, as the game went on, became more and more like me. Crushing self-esteem problems, severe mental health issues, and she was bisexual. The last one is something you can play through the game and never find out, depending on what the choices you make. I was so pleased when it was revealed because at that point in time (2017), there weren’t that many games with bisexual characters. Some with gay characters, but not bi.

That would be five indie games, four of which are considered cozy….well, three are for sure. The fourth (CSD!2!! is debatable) is a cooking sim, which you think should be chill, but isn’t. It’s highly addictive, though, and the reason I prefer this game to the original is because I can decorate my restaurants in addition to making recipes.

In the past few days, I have tried to sttorm through my Steam backlog/Steam demos. It’s an uphill battle, though, because I add demos to my Steam client as a way to remember games I might be interested in. I have almost two dozen demos on my Steam client, and I’ve deleted a few I’ve recently tried as well.

Here are a few things that will immediately turn me off a game–if it makes me motion sick; if it requires a dexterity that I don’t have; or if it has a confusing/lack of tutorial. I just played one that was a puzzle-solving game (putting shapes into a big rectangle squares marked off inside the rectangle), and it was cute, but too simple for me.

I know that my tastes are very weird and particular. Ian has said it’s hard to find games for me because I am so damn picky (he was more diplomatic about it, but that’s what it boils down to). That’s how I am with pop culture in general, by the way. I dislike more than I like to the point that I’m comfortable saying that I don’t like movies and TV shows in general. In other words, a TV show or movie is going to have to work hard to win me over.


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I’m as cold as ice

It’s 69 degrees (nice) and I’m a happy clam. It’s still outside my comfort zone, but after two weeks of over a hundred, I’ll take it. Being outside didn’t make me want to claw my own face off and I could actually feel a nice breeze. I fucking hate summer. We get a hundred day here and there, but nothing like the last two weeks. Even with air con, a fan blowing high, ice water, ice packs, and as little clothing as possible, it’s miserable. I can’t think in the heat–it feels as if my brain is frying. It makes me snappish, irritated, and unable to concentrate.

Even though the weather is much more tolerable, it’s still not fun for me. I’m fine with 20-50 degrees, but I prefer it under that, honestly. Down to zero is nice and then it’s a bit nippy when it gets to sub-zero temps. I talked to Kat Friday night and we reminisced about how back when we used to go out, we’d have such a different reaction to the weather. She’s a Florida gal and revels in the heat. When we went out in the summer, I would be whining and moaning about the heat, barely able to move while she would be flitting around, clearly in her element. In the winter, however, the shoe was on the other foot. She would be hunching over, shivering, demanding to know why my spine wasn’t scrunching up. I, on the other hand, would be in my element and loving it.

As I grow older, my ability to deal with cold gets less attuned*, but my ability to deal with heat hasn’t gotten better at all. If anything, it’s gotten worse. I would love to live in a place where the weather never rose about 50 degrees.

Let’s talk demos. Still trying them out and I really dig it. I can play a game for ten minutes or an hour and not have to commit to it. During the Steam Next Fest, there are so many demos! This is both a good thing and a bad thing. It’s good because I can try out any game that catches my eye without plunking down money for it. It’s bad because, well, there are so many bad games out there. That ain’t throwing shade at video games because that’s the case with, well, everything. 98% of pop culture is pure crap. That’s just the way it goes.


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Demo(lition) woman

It’s Steam Next Fest! What is that? I had no clue when Ian told me about it. I thought it was yet another Steam Sale, which, to be fair, it is, but it’s also a conference/festival/etc. Summer seems to be the time for this shit to happen, which is fine. In this case, that means many demos! I’m a casual gamer at heart and with casual games, demos are expected. Casual games are probably easier to make in general so it’s no biggie to have a demo, but it’s really nice to be able to play the first hour or the first chapter before buying. And that’s with a $7 game! With hardcore games being upwards of $70, it makes sense to want to check it out before buying.

In fact, that’s one reason Game Pass (Xbox and PC) is such a good thing. You can play the games for free and then buy them if you really like them. It’s pretty great that most of the stuff coming up on Xbox is going to be on Game Pass from day one. Which includes PC. I’m here for that and my Game Pass library is growing to the point where I have a pile of shame over there as well.

First, I’m still playing Cozy Grove by Spry Fox every day. It’s my comfort game and it’s my way of starting the day–well, continuing the day. I don’t do it when I first get up–that would be my taiji routine after feeding Shadow, but I usually do it within a few hours after that. Nowadays, it takes about an hour because I have so many resources to gather plus helping my spirit friends and, most importantly, Fashion Grove! I had to help one of my friends leave this mortal coil–look. This is difficult to explain, but they’re spirit bears who are caught in limbo. When they need help, they’re translucent as is the area around them. Nothing grows in the translucent areas and the animals are frozen. After I help them, they wave their paws in the air and become colored again–as is the area around them. Animals spring back to life and you can harvest fruits and flowers again.

Anyway, once you fill all five of their hearts, they are ready to move on. That happened with one of the characters and I was caught off-guard. I was trying to back out of it because I wasn’t ready and managed to flub it up so I didn’t get her final story scene. That bothered me and still does, but I can picture it in my mind (also, not going to play the game all over again just to get there because that  would be two more actual live-time months). I actually said I wasn’t ready for her to go. Afterwards, she turned golden and she’s still there, but I can’t talk to her. Or rather, she can’t talk to me. She still sends me on fetch quests now and again, and I can still buy/sell from/to her when she does, but other than that, she’s just there.

Today, I had a task to do for another spirit bear and he said it was one last craft. I adore him and did not want him to go so even though I had the material he needed, I refused to give them to him until I had done absolutely everything else for the day. Then, I gave him what he needed and it wasn’t actually the thing that pushed him to being released. I was relieved that he was still going to be around.


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