Ed. Note: I can’t post on my fiction blog at the moment, so I thought I’d write a bonus post for this blog instead. Shockers of all shockers, it won’t be about Sekiro, though I probably will mention it. This post will be about my return to Monster Hunter: World because of the Geralt expansion. I have many thoughts and feelings about it.
When it was announced that Geralt of Rivia was coming to Monster Hunter: World, I was stoked. I was still playing MHW on the regular, and Geralt is one of my video game baes. Playing as him in a MHW expansion? Hell to the yes!! A funny thing happened as I was waiting for the PC port, however, I started playing Sekiro. Well, even before that, I had fallen off the MHW track. Once I hit the Tempered Elder Dragons, I was out. It felt as if everything I’d learned up to that point was useless, and I didn’t have the patience nor the desire to relearn how to play the game. In addition, Tempered Elder Dragons should be multied, and while I had a fun time with multi in MHW, it all fell apart once I hit Tempered Elder Dragons. It’s really hard to multi with a random party on monsters of that high level. In addition, I specced my character to negate Elder Dragons’ ults, which doesn’t seem to matter when they’re in Tempered form. I also used my one and only augmentation for health regen, which is fine, but when an ult can one-shot you, it doesn’t really matter. The jump between Tempered Monsters and Tempered Dragons is so high, and maybe it’s because this is the first Monster Hunter I’ve played, but I wasn’t willing to put in that effort. I already had over 300 hours at that point, and I felt I got enough out of the game.
When the Geralt expansion (yes, yes, it’s The Witcher 3 expansion, but it’s Geralt! He’s the witcher! Plus, he’s faaaaaahn) came out, I was curiously reluctant to play it. Or rather, I had no desire to play it. It sat in my Steam library, calling out to me, but I kept playing Sekiro instead. It’s not even that I can’t quit Sekiro, which I can’t, but that I didn’t want to go back to MHW. I was done with the game, and even seeing my bae, Geralt, wasn’t enough to pull me back in. In addition, because I hadn’t played in a few months, I knew that I would be shit at it when I picked it up again. The controls were never comfortable, even when I was playing on a daily basis. Being away from it for a few months and only playing FromSoft games in that time meant that I would be pressing the wrong buttons all the time. I had that issue when I tried to go back and forth between the games, and since Dark Souls was the first game I played on controller, that is the button scheme that is firmly embedded in my mind. Bloodborne fucked with the formula a little by having a dedicated heal button, and Sekiro fucked with it even more by having a jump button and a dedicated heal button that was different than the one in BB. But, the main one was the same. RB for attack. In Souls games, it’s a light attack. In Sekiro, it’s the only attack button. RT is for Prosthetic Tools, and LT is for grappling hook. LB is block and deflect (same), and B is for step dodge, which is the same in BB.