Underneath my yellow skin

Category Archives: Bonus Post

Envying carefully-cultivated FOMO

*BONUS POST*

I am so done with floors.
Shadow putting himself in a timeout.

I am experiencing FOMO right now, and I know it’s 100% on me. I’m not even talking about FOMO as in seeing how great everyone’s lives are on Facebook and wishing mine were the same. On that topic, however, I’ve been thinking how easy it is to cultivate a FOMO kind of life online. If I wanted to, I could do it in this manner. Post pictures of my trip to Malta last year. Post pics to Binghamton from a few weeks ago. Talk about how I’m going to Philly in a few months to visit my other BFF. Talk about learning sword in taiji and knowing it to the point where I’m impatient with swordplay I see in popular culture. Talk about my friends and how fortunate I am to have them. Post pictures of my cat, Shadow, especially the one I posted here in which he put himself in a timeout. I will note that he opened the drawer himself and then hopped in it. I rarely take pics of him these days, but that one was so adorable, I had to snap it. Wouldn’t you be filled with jealousy if you saw this cute face peering out at you from a drawer as you were sitting on the toilet?

I would also mention how I was eating ice cream for lunch (dairy-free, gluten-free) just because. Haagen Daz Chocolate Salted Fudge Truffle Non-Dairy, to be precise. Want to know something funny? I think the store brand dairy-free ice cream at Target is better than any of the branded ones I’ve tried. I don’t go to Target that often, however, so Haagen Dazs is good in a pinch. I can eat the same thing every day if I want (and often do), though I’m not sure others would envy that. I don’t have to ask anyone for permission to do anything, and I just bought a video game yesterday without having to negotiate it. Granted, it was a ten dollar video game (on sale), but still. All decisions are made by me and me alone. I work from home and have a flexible schedule, and all the work I do can be done anywhere as long as I have a computer and a Dvorak keyboard. I can go to bed whenever I want and get up whenever I want*, and in general, am free from normal society constraints.

The biggest way I could make people jealous is by flaunting my child-free state. I have posted many times that I am positively gleeful to be child-free. I like children in theory, and I like them in small doses, but I do not like children more than, say, two hours at a time. By children, I mean kids under six. Six to ten, maybe four hours. Ten to eighteen, a day. I’d up that incrementally until the ‘kid’ turns thirty upon which they become full adults. Is that ageist? Yes. I’ve felt that way since I was a kid, however. I’ve always liked older people, and I have a hard time relating to anyone under thirty. But. I could post pictures of me doing adult things whenever I want–and by adult, I mean going to see a movie I want to see that doesn’t have Legos in it–having a drink at three in the afternoon if I drank, etc. I know that the purpose of an online presence is make other people jealous, but I don’t see the point. And, yes, I know that’s not the actual point for many people, but for some, it absolutely is.

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MHW: playing the OG monster hunter, Geralt

*BONUS POST*

Ed. Note: I can’t post on my fiction blog at the moment, so I thought I’d write a bonus post for this blog instead. Shockers of all shockers, it won’t be about Sekiro, though I probably will mention it. This post will be about my return to Monster Hunter: World because of the Geralt expansion. I have many thoughts and feelings about it. 

hey boo hey!
HELLS TO THE YES!

When it was announced that Geralt of Rivia was coming to Monster Hunter: World, I was stoked. I was still playing MHW on the regular, and Geralt is one of my video game baes. Playing as him in a MHW expansion? Hell to the yes!! A funny thing happened as I was waiting for the PC port, however, I started playing Sekiro. Well, even before that, I had fallen off the MHW track. Once I hit the Tempered Elder Dragons, I was out. It felt as if everything I’d learned up to that point was useless, and I didn’t have the patience nor the desire to relearn how to play the game. In addition, Tempered Elder Dragons should be multied, and while I had a fun time with multi in MHW, it all fell apart once I hit Tempered Elder Dragons. It’s really hard to multi with a random party on monsters of that high level. In addition, I specced my character to negate Elder Dragons’ ults, which doesn’t seem to matter when they’re in Tempered form. I also used my one and only augmentation for health regen, which is fine, but when an ult can one-shot you, it doesn’t really matter. The jump between Tempered Monsters and Tempered Dragons is so high, and maybe it’s because this is the first Monster Hunter I’ve played, but I wasn’t willing to put in that effort. I already had over 300 hours at that point, and I felt I got enough out of the game.

When the Geralt expansion (yes, yes, it’s The Witcher 3 expansion, but it’s Geralt! He’s the witcher! Plus, he’s faaaaaahn) came out, I was curiously reluctant to play it. Or rather, I had no desire to play it. It sat in my Steam library, calling out to me, but I kept playing Sekiro instead. It’s not even that I can’t quit Sekiro, which I can’t, but that I didn’t want to go back to MHW. I was done with the game, and even seeing my bae, Geralt, wasn’t enough to pull me back in. In addition, because I hadn’t played in a few months, I knew that I would be shit at it when I picked it up again. The controls were never comfortable, even when I was playing on a daily basis. Being away from it for a few months and only playing FromSoft games in that time meant that I would be pressing the wrong buttons all the time. I had that issue when I tried to go back and forth between the games, and since Dark Souls was the first game I played on controller, that is the button scheme that is firmly embedded in my mind. Bloodborne fucked with the formula a little by having a dedicated heal button, and Sekiro fucked with it even more by having a jump button and a dedicated heal button that was different than the one in BB. But, the main one was the same. RB for attack. In Souls games, it’s a light attack. In Sekiro, it’s the only attack button. RT is for Prosthetic Tools, and LT is for grappling hook. LB is block and deflect (same), and B is for step dodge, which is the same in BB.

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Sekiro: starting anew

*BONUS POST*

Ed. Note: I’m going to Sekiro you until the end of time. Spoilers. I guess? Sure. Why not.

same song, second verse.
So we meet again, Genichiro.

I started a new playthrough of Sekiro because I can’t quit this game no matter how hard I try. I really want to play Return of the Obra Dinn by Lucas Pope because I absolutely loved Papers, Please, his first game. It’s a game about being a border agent in a Eastern European country called Arstotzka, which sounds about as thrilling as watching paint dry, I know. Instead, it’s a tense, engaging, and surprisingly touching game that I gobbled up as quickly as I could. I had to decide who got in and who didn’t based on increasingly nitpicky specifications, and I had to decide if I wanted to let people in who shouldn’t be let in and accrue strikes against me. In addition, I had to deal with my home life, which was bleak. It was a fantastic game (and my name was in it! Lucas Pope asked for names for the passports, and mine got in!), and I was looking forward to the followup game. Why haven’t I played it yet? Well, Sekiro, obviously, but also because I’m afraid it won’t live up to the first game even though it’s gotten rave reviews.

Back to Sekiro. I started another playthrough even though I said I wouldn’t. I was so sure I’d be done with the game after my first run, but apparently, I wasn’t. I zipped through the first area (though not literally because I didn’t have my grappling hook yet) and saved my lord without a death. It was easy this time, but I did die during my first playthrough of this area, I’m pretty sure. Once I got my sword, I cut them all up including the leader. It’s amusing that he’s a mini-boss because he’s so easy. No one remembers him, but he’s really there to show you the basics. He only gives you Pellets (or maybe even just one) when you kill him, which is nothing. Most of the other mini-bosses give you a Prayer Bead and sometimes even a Gourd Seed. I made it to Genichiro is no-time flat, and I faced him with determination. I knew I was going to die because let’s face it, I’m just not that good without all my shit, but I was curious to see if I could at least get in a few good licks before he took me down. In addition, I had maybe a fifth of my Vitality and no heals. I wasn’t gonna waste Pellets at this point! You know what? I did ok. I got him down to about a fourth left of his first health bar. Hey, considering that I got maybe one block on him before dying the first time I met him in this part of the game, I consider that a win.

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Sekiro: the pain has gone

*BONUS POST*

Ed. Note: I’ll be talking about the nitty-gritty details of the game and anything else on my brain. In other words, it’s all spoilers. 

It’s been a little over two weeks since I beat Sekiro, and I’m still obsessed with it. Now that I’m done with the game, I can watch anything about it that I want. I’ve watched a ton of shit about it, including the launch trailer. I refuse to watch FromSoft launch trailers before I play the game because they spoil so much. So many bosses and different areas of the game. Most of it is in the first half, but there was some late-game shit in it as well. Also, they really highlighted the fight with Genichiro atop the Ashina Castle, which is definitely a set piece in the game. I’m including the video below, and it really shows off how epic the fight is. Of course it looks better in the trailer than in the actual game, but not by much. I also have to laugh because at the end of the trailer, they show Wolf decapitating the Guardian Ape and leaving it with the Wolf being triumphant. What a massive troll! Well played, FromSoft. Well played.

As I said in my last post, I’m on NG+ just past Genichiro. Yes, I said I was going to put the controller down for good once I finished the game, but I had to see what NG+ was like, didn’t I? Then, I had to see how I’d fare against Madame Butterfly. Then, I was so close to Genichiro, I had to give him a go. That’s the excuse I gave myself, but the truth is, FromSoft games just suck me in no matter how much they piss me off or how shitty they make me feel about myself. It’s weird to look back to the first FromSoft game I played, Dark Souls, and how I had vowed I was done with it once I beat it. I’ve tried to figure out why I came back when I was Done with a capital D. I mean, I know the reason I went back was because the sequel came out, and I wanted to brush up by playing the original again before I attempted the sequel. In addition, since I would be playing it on PC, I decided to wait until Scholar of the First Sin came out rather than buy the original game. Ok, the real reason is because I’m cheap and I don’t like paying full price for a game. I will say that Sekiro is one of the few games I’ve paid full price for–and I pre-ordered it. I pretty much will play any Miyazaki game, even though I think they’re starting to be above my pay grade. I’ll expand more on that in a bit.

One thing about doing NG+ or another playthrough of the same game is that if I missed something on my first playthrough, I’m going to miss it again on subsequent playthroughs. I’m pretty thorough on my first playthrough, and I tend to go down the same beaten path every time after. I remember recently playing SotFS for the seventh or eighth time (or more), and I was in the Brightstone Cove Tseldora watching Pate and Creighton fight. Oh, spoilers for DSII, I guess. I think I chose to help Creighton that time (I alternate between them), and after we were done, I looked around the room and noticed a hallway I had never seen before. I was gobsmacked. I also saw another room in this area I hadn’t seen before while watching a YouTuber play this area. How cool is that? New rooms after I’d played the game so many times. I’m down with that. Or when I’m watching a YouTuber and they tackle a boss in a completely different way than I had. Or an area. I can always learn something new about the games, no matter how many times I play them.

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Sekiro: five bosses that stayed with me

*BONUS POST*

she's got the claws out.
She looks friendly, doesn’t she?

I’ve been promising a breakdown of the top 5 bosses, e.g. the top hardest bosses in the game for me for quite some time, and I decided to write that post today. Am I going to write them in the order of least hard to hardest or in order of when I met them? I don’t know. I’m making it up as I go along. What I do know is that I’m going to meander first and talk about bosses in general because that’s my way. Why use ten words when a hundred will do?

Let’s talk bosses. There are nearly fifty bosses + mini-bosses in this game. I faced thirteen or fourteen actual bosses and over thirty mini ones, several of whom were replicates. My most hated boss in the game is Headless. He wasn’t the hardest, but he was easily the most annoying and felt the cheapest. Having five of them was irritating as fuck. Yes, I know they’re optional, and, yes, I know they give you the Spiritfalls (one each), and, yes, that means they tie in neatly with the lore, but fuck them. Fuck their Terror bullshit. Fuck their slow you down so you’re walking in molasses bullshit. Fuck their teleporting behind you and pulling out your innards through your rectum bullshit. Just fuck them, fuck them, fuck them.

Fuck also the Shimichen Warriors, all three of them. It’s the Terror bullshit, really. I can’t tell you how much I fucking hate the Terror status and the way it can instantly kill you if your meter reaches max. I know it’s similar to Curse in the other games, but it’s way more prevalent in this game. I will say having the Phoenix’s Lilac Umbrella that deflects apparitions has made the Terror bullshit so much easier. I’ll get to that in a second.

Honestly, I would have preferred 10% less content if that meant cutting out all the duplicate bosses. I’ve said before that I feel like FromSoft sometimes gets tripped up on having to live up to their own hype, and this is one of those times. There will always be players who whine about how there isn’t enough content, but does anyone really want multiples of the same bosses? I’m sure there are probably some, but I am pretty comfortable in saying they’re the minority.

Ok. On with the list.

5. Madame Butterfly. Yes, yes, she’s Lady Butterfly, but she’s always Madame Butterfly in my head. Man, I still have all the feels about her. One of the Let’s Plays I’m watching faced her much later and had five Healing Gourds. FIVE. I had one and then two. I mean….Anyway. I faced her in NG+. I was curious to see if I could beat her the normal way rather than spamming one move (Nightjar Slash). The answer is yes, and no. I fought her the normal way for most of the fight, but then just got tired of it before the first Deathblow icon. I Nightjar Slashed into the second phase, which I find slightly easier except for how much damage her goddamn butterflies do. When I use her shuriken, I don’t do nearly as much damage. I rarely use them because they cost two Spirit Emblems as opposed to one for the other shurikens.

Madame Butterfly is still a handful in NG+, but nowhere near as difficult as she was the first time around. I died to her once in the second phase because I got greedy and tried to heal at an inopportune time. She hit me with the butterflies and took all my health. I had maybe a fourth of her health bar left, and I called her many nasty names as I died. I got her the second time, but it was still a hard fight. I cursed her soundly as I fought her, and I cursed her even more as I killed her. I did use one of the Bundled Jizo Statues to rez a second time in the second phase because they’re handed out much more frequently than in NG and in place of important items, such as where I found Prosthetic Tools or Prayer Beads in the NG, for example.  It’s funny because using the Bundled Jizo Statue gives me a steaming effect, and I have no idea why. (Ed. Note: I learned it’s not the statue–it’s the Umbrella Prosthetic Tool. It smokes when you use it to deflect projectiles, and it doesn’t stop until you switch Prosthetic Tools or die.)

The first time around, I fought her for hours before I even caught a glimpse of her second phase. I am slow, and my reactions aren’t great, so facing a fast enemy like her tested all of my skills, especially so early in the game. I honestly wondered if I could ever get past her, and I was contemplating putting down the game. I looked to the forums in desperation, which was how I found the one magical tip that got me past her. And, yes, I did use the Nightjar Slash liberally in NG+, but I also did other things, too. I would say for where  she is in the game, Lady Butterfly might be two or three in terms of difficulty, but overall, I’m placing her fifth.

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Sekiro: the thinnest of thin lines

*BONUS POST*

Ed. Note: There will be spoilers. Not many, but some end game ones, including bosses. Be forewarned. 

lone vilehand, i believe? or not.
One of the countless Lone ninja dudes. Don’t really know or care which.

I have already declared that I think Sekiro is probably the best of the FromSoft games, even if I never play it again. It’s brilliant and amazing, and a bunch of other superlatives. With that all said, it’s not a perfect game by far, and there are several things that annoy me about it. Some are evergreen FromSoft issues and some are specific to this game. Some are minor, and more than one are major. I’ve talked about some of them before, but I want to get them in one place. This place.

Here they are in no particular order.

1. Hitting through walls. This is an old-time favorite in the FromSoft games. Enemies and bosses that can hit you through walls. You can’t always do the same to them, and it’s not clear when you can and when you can’t. It’s irritating, but it’s something that just makes me think, “Ah, FromSoft. Never change.” Unless it’s against a boss and I’m about to win, and then I get killed, in which case, it’s “OH MY FUCKING GOD FROMSOFT WHAT THE FUCK ARE YOU DOING TO ME?” I tend to swear when I fight bosses, but weirdly, many times in Sekiro, I’m silent. That’s usually my M.O. for right before killing a boss, but this time, it’s more often than not.

2. Too many mini-bosses and too many replicas. Look. I know the FromSoft games are all about the bosses. I get it. It’s what put their name on the map so to speak, and it’s something they probably take justifiable pride in. The thing is, they have been increasing the number of bosses in each game*, and in this game, it’s a bit much. Well, I have to amend that. At first I wasn’t sure what was a boss and what was a mini-boss. I soon learned the big bosses are the ones who give you battle memories (one per victory). The mini-bosses give you prayer beads and/or other rewards. At least that’s how I figured it out.

Anyway.

Let’s chat about the mini-bosses I have met so far and how many copies there are of each, shall we? We shall because it’s my party and I can write whatever I want to. The first mini-boss I encountered was General Naomori Kawarada, and I had to let him be for quite some time (More on that later). Later on, I ran into another general who looked a lot like him. General–wait, let me look it up–ok. Apparently, not a general. Name of Seven Ashina Spears Shikibu Toshikatsu Yamauchi. I link them together in my mind, regardless of whether I should or not. Then there’s the Chained Ogre who shows up again much later. I’m trying to do it in order, but some of it is a blur. Actually, a lot of it is a blur. So I’m going to try to recount as best as possible without too much research.

Next up, Shichimen Warrior who also shows up again (and I read show up yet another time. Added note: Saw him. Did not take him the fuck on yet). Fuck that fucker. Seriously. Fuck the whole Terror bullshit. It is by far the worst status affliction of them all. I will even take Toxic over it. Well, no, maybe not. Actually, yes, but only by a hair. We’ll talk more about that later as well.

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Sekiro: Dancing with the devil

*BONUS POST*

Ed. Note: More boss talk. More spoilers. All gold.

not again!
I win! Yeah, no.

The last we met, I was dancing with the devil, otherwise known as the Guardian Ape, phase two. In this phase, it felt as if I were dancing with the boss rather than fighting him. In fact, he reminded me of a combination of the Dancer of the Boreal Valley from Dark Souls III and Mytha, the Baneful Queen from Dark Souls II. It didn’t make it easier for me to deal with him, but it was an interesting observation.

I will fully admit that I was not into this fight. At all. I was tired of the multiphase bosses, especially when the first phase took so much out of me. As I said, the first stage wasn’t hard, per se, but it was grueling. If I made any mistake, I’d have to waste one or two Healing Gourds. I would have loved to have five of my eight left for the second phase, but I usually went into the second phase with one or two Healing Gourds and my three Pellets. That was not nearly enough healing.

Side Note: I like the way the Pellets are meted out in this game. In Dark Souls II, the Life Cems were plentiful and cheap, and I could carry 99 on me at any given time. Therefore, my usual MO was to use the Life Gems to make my way through the level, saving my Estus for the bosses. Or, use the Estus and top off with Life Gems whenever necessary if I was just running through an environment with no boss in sight. If I got low on Life Gems, I just bought more from the hag and didn’t think about it. In this game, Pellets drop randomly from enemies, and you can buy a limited amount from vendors. There is no limitless supply, so it makes me have to be more careful about when I use them. What I usually do is use my Healing Gourds for the level (and eight is usually plenty for this purpose), and I save my Pellets for a boss fight.

Side Note II: This is a side note to the side note. I fucking love that accessing the inventory means pausing the gameplay in this game. It hasn’t in the past, and I was never good enough to add things to my quick item bar during combat. I’m sure there are some Souls fans who are bitching about this change, but I like it. It means if I realize I need a certain item in a boss fight, I can pause and add it to the quick select. Back to the first side note.

I abused the Life Gem system in Dark Souls II, but I never felt good about it. It took away the tension of running out of Estus during a level, and the sight of a bonfire wasn’t as much a relief as it is in the other games (plus, way too many bonfires in DS II). In this game, the fact that Pellets are not unlimited and that I can only carry three at a time means I still have to think about healing judiciously. I can hoard the Pellets (which I do) until I really need them, and then, I can use them, but only until they run out. I can’t replenish them without significant grinding, which, while frustrating, is fair. I think Miyazaki struck the perfect balance with the Pellets in this game.

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This is why I play FromSoft games–Sekiro edition

*BONUS POST*

Ed. Note: This post is going to be focused on one boss, so it will be absolutely littered with spoilers. Not just vague spoilers, but very specific spoilers. Be forewarned that if you read this, story beats will be spoiled along with a major boss–and, incidentally, an earlier boss. Here ends your warning. 

i am not ready for genichiro.
I’ve been through some shit, yo.

Let’s talk more about Sekiro. The last time we met, I was saying what I liked and didn’t like about the game. Since then (was it really only two days ago?), I have played more of the game, and I have more to share. Buckle in, folks. It’s going to be a long ride.

There is a rhythm to FromSoft games and there is also a rhythm to my reaction at different points playing the game. I’ve said before that I tend to gorge on the games when I play, which means that I can be glutted well before I’m through. When I’m playing a FromSoft game, it’s the biggest thing on my mind at any given time. I think about it even when I’m not playing, It’s an obsession, both in a positive and a negative way.

When I was writing the last post, I was in the middle of the phase I call, “I’m sick of the bullshit, but I can’t stop playing.” The night before (or that night. I can’t remember which), I ended the day having three bosses/mini-bosses on my plate, with two of them thoroughly kicking my ass. That would be the two MINI-BOSSES. The third one, a real boss, I faced once and then noped the hell out of there. I ended that session feeling really shitty about the game and myself, and I didn’t know if I wanted to continue playing. I knew I had to do a bit of a mind-shift in order to continue playing, and I did. One thing I needed to do was use the prosthetics more often and more efficiently. I also looked up each of the mini-bosses just to see if I was missing anything. I wasn’t really, although I did learn of a way to cheese one of them. I didn’t want to do that, though, unless I absolutely had to.

Side Note: All the mini-bosses have to be killed with two Deathblows. Briefly, you have to break an enemy’s Posture and when you completely break it, you can do a Deathblow as a finisher. For bosses, you have to end each phase with a Deathblow. Some of them, you can cheese by creeping up on them and doing a Deathblow without having to break their Posture by dropping on them or ganking them from behind. I don’t understand why they have two Deathblows if you can always do a stealth one first. It seems like a needless addition, but I guess it’s not something to be really fussed about.

Anyway, I went into each of the mini-bosses with a different attitude, and I killed them both on the first try. I felt pretty good about that, and I decided to tackle the main boss again. Remember I talked in the last post about the tutorial boss who kicked the shit out of me? Keep that in mind as I describe how I stumbled over this boss.

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There is No Happy Ending

I’m not a brave woman.

I am rabidly conflict-avoidant, and I’m always fearful. So, to see all the protests and people talking about resistance is very gratifying to me, but it also makes me feel ashamed.

I am always afraid. It’s a matter of extent, and it’s faded in time, but there’s always a nugget of fear in the back of my mind. I have to know the closest exit at all times, I will freak the fuck out if you touch me unexpectedly, and any time I’m in a tense situation, my PTSD kicks in.

I’ve heard more than one survivor of sexual assault talking about flashbacks and trigger warnings. Not about anything they read or see, but about the result of the election.

We talk about rape culture, and many people pooh-pooh that it exists. This is the clearest example that many people just don’t give a shit about sexual assault. Trump can be caught on tape saying he can grab any pussy he wants because he’s a star, and after the initial outrage, a collective yawn. “It’s just locker talk.” “He didn’t really mean it.” “All guys talk like that.”
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I Beat Dark Souls III: A Fitting Goodbye

boo-yah!
I. Win.

I beat Dark Souls III today.

That could be a post in and of itself, but of course, it isn’t going to be. Pardon me if I’m a bit more incoherent than usual because I still have adrenaline coursing through my veins from beating the Soul of Cinder, the last boss of the game, and a fitting end to the series. Oh, I know there will be DLC with tough bosses aplenty, but this was the end of the main game of the final installment* of the trilogy** that is Dark Souls. Once I killed the final boss, I just stood for a minute, savoring the feeling. It was mostly jubilation, but it was mingled with relief and sadness. Relief because I had finally done it and sadness because my journey through Lordran, Drangleic, and Lothtric is over. It’s bittersweet, and I’m not quite able to process it yet. I’ve poured so much time into these games; it’s hard for me to believe that there will not be another one. I’ll play this game again at some point because I’ve finished each game twice and because I accidentally chose the ‘dark’ ending (the non-main ending, in other words), but it may not be before the first DLC. Which, by the way, is slated to come out October 25th, 2016. There’s leaked gameplay footage, which means I have to studiously avoid spoilers again. I saw the trailer which made me squeal like a little kid, and the announcement of ice spells made me deliriously happy. I love ice, and the idea of alternating ice and fire spells makes me smile in gleeful anticipation.

I haven’t started NG+ because I’m hoping that I can play the DLC with my current character. One thing I don’t like about the Souls series is that the DLC is hidden in the main game and accessing it is always a chore. It’s one time when I have no guilt in using the wikis because I would never discover that shit on myself. At least with the first two games, there were wikis for it. If I want to do that with this game, then I have to wait a few weeks after release to play it. At least in this game, I wasn’t automatically sent to NG+ as I was in DS I and as you are in Bloodborne. That way, if the DLC is accessible somewhere in the game, I don’t have to start another character to find it. Yes, I’ll probably play this game again, but I don’t want to feel like I *have* to do it in order to play the DLC for which I paid. Rather, for which my friend, Ian, paid and gifted to me (along with the base game). It’s a pretty common complaint in the community–just let me play the goddamn DLC I paid for, but FromSoft continues to do it, not giving a damn about their fans’ feelings about it. Seriously, Google how to access the DLC from the first two games and tell me you would have figured it out yourself.

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