Underneath my yellow skin

Tag Archives: grinding

Monster Hunter: World and end game content!

teostra is all about the fire.
Hello, Teostra. You look all fiery and festive.

Physically, I’m nearly 100% better. My sleep is all over the map, which is one sign that I’m not as sick. When I’m sick, I sleep a lot (seven to ten hours). When I’m not sick, I get roughly six. My natural biorhythms seem to dictate I sleep in the wee hours of the morning to late morning, but when I’m sick, I rarely make it past midnight. Once, I fell asleep around eight and woke up at four in the morning. My past pattern of sleep was go to bed around five or six in the morning and to get up at noon or one. Now, I go to bed around between one and three.

Anyway, Monster Hunter:World. I’ve been grinding away in the end game, and while I’m deliriously happy there aren’t any loot boxes, I have to admit repeatedly killing a monster over and over to get that rare part has gotten tedious. In the last post, I mentioned it took me twenty times to get the Nergy gem I needed to make the helm. Well, I’ll need another for the final upgrade to my Nergy Switch Axe, which means another twenty times fighting him, give or take a few. I have to remember to use my Lucky Voucher which will give me more rewards which will boost my chance slightly of getting a gem. I have to beat the final boss before getting the necessary materials to make it, so I can wait. Also, the end-game gear is ridiculously expensive to craft. The final Nergy upgrade is over 50K zenny (the monetary unit), which is a hefty chunk of change. I’ve gotten up to over 900,000 zenny (want to get over a million just for giggles), but then I made upgraded some armor and plummeted to exactly 700,000 zenny, which makes me nervous. I did one of the Event Quests, called Triple Threat Throwdown, that gets you a ton of zenny in one go if everyone is wearing the Bandit Mantle, and now I’m back up to 790,000 zenny.

PSA: If you’re doing the Triple Threat Throwdown, bring your goddamn Bandit Mantle. Maybe some people don’t have it yet, but it’s disheartening when I’m the only one wearing it. The Bandit Mantle causes gold shinies to fall off large monsters as you smack them, and they turn out to be shells that are only for trade-in. If all four people are wearing the Bandit Mantle, you can make beaucoup zenny in ten roughly ten minutes. Even when it’s just me, I can score 10,000 zenny or so.

I go back and forth on the grind. I understand and appreciate that the developers didn’t want to go the loot crate route, and I further understand that they didn’t want to make the rewards too easy to get. However, there is a point where the enthusiasm for the fight turns into heavy sighs of obligation. I will say that being able to meld important consumables at the Elder Melder (and gems. Although, rarely the gem I want. To be fair, though, I was able to buy an Odogaron gem to get the final upgrade to my Odo Charge Blade, Odium (which I have yet to do, but at least I have the materials for it!). I would tweak the formula so that the gem drops for the higher-tier monsters was slightly more often. I don’t know how to make it fair, though, and it’s not my biggest complaint about the game.

I mentioned before that taking on each of the monsters is a Big Deal (for the first time. Except for the Great Jagras, poor guy), and I have to be in a certain mood to tackle it. I’ve been feeling much better physically in the past few days (as I mentioned above), so I decided to tackle another Elder Dragon–Teostra. He’s the fire/blast dragon who likes to lurk in the lava areas, so I needed to wear a piece of armor with Heat Guard. It was mentioned in one of the videos I watched, and it’s a godsend. There’s a consumable called Cool Drink that lets you deal with the heat for five minutes, but I’d rather not have to keep an eye on that on top of worrying about everything else. So, if I wear one piece of armor that has Heat Guard (it only goes to Level 1), I don’t have to worry about it until going into Teostra’s lair. I think I remember hearing that you need both Heat Guard and a Cool Drink to deal with that shit.

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Traipsing my way through Monster Hunter: World High Rank

thanks, cat friends!
Grimalkynes help trap Bagel!

Still sick. Still dragging my ass around when I can bother to get off the couch. The weather turned cool today, which is a relief. Yesterday was hot, steamy, and gross, and, boy, am I glad I don’t live in the South. I’ve been playing a shit-ton of MHW since I last wrote about it, but I still haven’t taken on the Nergigante. Yes, I know I said I’d hoped I’d have tackled him by now, but I’m still enough under the weather that I didn’t feel I could commit to a fifty-minute Nergigante fight.

I took on Uragon, and he actually made me cart once. I was caught off-guard by one of his falling pods, and then I was stun-locked into oblivion. I find one of the important things about a hunt is to armor up correctly, and I hadn’t had enough fire resistance to withstand the one-two punch. The next time I took on Uragon (by myself), I was better kitted out, and it was easy-peasy. You may ask yourself why I took him on again by myself when I’ve been enjoying the world of multi once I kill a monster solo. It’s because of the opaque multi system, which while I understand mostly how to use it, there are still a few things that make me shake my head. For example, I like to play the story missions by myself. So, there’s no reason I need to play online for that. But, you’re not allowed to play offline in this game so I had to figure out that I wanted to start an online session just to play by myself. In addition, I wanted to make it private so not just anyone could jump into my game.

Fine. Dandy, even. Not a problem once I learned that. Except, when I tackled A Fiery Convergence (an optional quest in which I tackled Lavasioth and Uragon in order to get the Fireproof Mantle), I automatically selected one player, then departed for the quest. Once I got to the Elder’s Recess, I went to fire off my SOS Flare, but it was grayed out. I thought, “Hm. Maybe I need to eat first.” So, I did that and still the SOS Flare was grayed out. I realized at some point that it was probably because I set my session to one player, and I had to decide if I wanted to try it myself or abandon the quest and start again. I think I used a Lucky Voucher (which doubles rewards) for this quest or else I just decided to try it on my own. I could always abandon it later if it went poorly. Spoiler, it did not go poorly. I took care of both within half an hour and never was in any real danger. It was satisfying, I’ll be honest with you.

Next up was Azure Rathalos. I was nervous about him, I won’t lie. I took out a few regular Rathalos in multi so I could upgrade my Rathalos Axe II into the Rathbringer (love the name!) Axe I. I buffed myself out max for the Azure Rathalos fight, including Mega Armorskin), girded my loins, and waded into the Ancient Forest. To my surprise, I took him out fairly easily. Not as easy as, say, HR Diablos, but he still wasn’t as hard as I expected him to be. Immediately afterwards, I took on The Red and Blue Crew (optional quest to take down a regular Rathalos and an Azure Rathalos in the same quest) in multi because one, I wanted to clear the quest, and, two, because I’m still feeling punk, and I didn’t feel up to taking on the duo by myself, even though I had just downed Azure Rathalos.

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