Underneath my yellow skin

Tag Archives: not-plat

When to go for the (not) plat

I’ve been watching Playstation Access plat vids–both list videos on when to go for the plat and what to expect in a plat run, and actual plat runs. I’m including the video about what a game must have in order to make a plat run appealing. The first is loving the game, which you would think would  be a given, but some people are plat hunters and don’t care for which game they hunt the plat. I call it not-platting because I think it’s funny, but also because the first two times I went for plats (Dark Souls, Dark Souls III), I told myself I wasn’t platting.

I am not a trophy hunter. At all. The reason is because I know that I will become obsessive about it once I start a plat. It happened with all the Dark Souls plats and the Hades plat as well. Fortunately, the latter plat is one of the most organic ones to get. Very little grinding, which made me happy. Here’s the thing. There’s always the grueling trophy or two that a game throws into the plat list that makes it such a pain to get. In the case of the Souls games, it’s the covenant items. It wasn’t terrible in the first game because you only needed ten (if I remember correctly). In the third game, however, you needed thirty of the item and the drop rate from farming was two or so an hour. Three or four if I was lucky. It was so painful, I begged Ian to let me kill him for the last dozen-and-a-half or so items I needed for one covenant. The second game, which I platted last of the three, also had a requirement of 30 covenant items twice, I believe (maybe three), but it didn’t seem quite as grindy as the third game. Why? Because the drop rate was a tad better. 3 an hour versus 2. It was still grindy as fuck, but didn’t wear me down as much as the third game did.

By the end of the not-plat for the third game, I was hating the game with all my might. It’s a good thing I gave in and asked Ian to let me kill him several times in a row for the last bunch of covenant items I needed because I have a feeling I might not have played the game again if I had to finish the plat the old-fashioned way–grinding it out.

I don’t see the need for excessive grinding at all in a plat. To me, a plat should celebrate a game and remind you of why you love it. It should bring a smile to your face as the trophy pops not make you feel like a hollow husk inside. Which is how I felt with each of the Dark Souls plats. Also, a sense of relief, but it was mixed with anger that I had to go through all that. I didn’t play Dark Souls III for months after the plat because I hated it so much by the end. Thankfully, I got over the hatred in time and now love it as much as ever, but it took many months and fear in my heart.


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Back to not-platting: Dark Souls II (SotFS) edition

item discovery outfit including jester hat
Now who looks like a fool?

Back in the Dark Souls meta. So. On that not-plat tip. I read more about the Benhart of Jugo questline because I reeeeeally did not want to have to do it on NG+ or start another playthrough. I wasn’t able to keep him alive for the Throne Watcher & Throne Defender fight (not even sure that one counted as there were varying accounts as to whether yes or no) and I did NOT want to fuck it up. It was so easy to fuck up, too. I’ve mentioned before that when I first started the original game, I was stubborn about not looking things up. When I really got stuck, I’d peek at a Wiki, but I really didn’t want to do it. By the third game, I was looking shit up after irrevocably changing my game in a way I didn’t like. During the not-plats, I was constantly looking things up because it was so easy to miss tiny details that would fuck everything up.

In this case, Benhart’s questline goes something like this. I am not looking it up right now so this is off the top of the head. You run into him in a path that is semi-hidden (but necessary) right in Majula. You chat with him there and move on. Then, you run into him again at the bonfire outside the Mirror Knight and you chat with him again. Then, you can talk to him outside one of the Memories later on. Supposedly, you can summon him for the Giant Lord fight, which is in another Memory. I don’t think I’ve done that and I don’t remember where his summoning sign is. Anyway, I read if you kept him alive for the three boss fights before talking to him at the Memory point, he gives you his equipment when you talk to him there. Otherwise, you can summon him for the Memory Giant Lord fight and have him survive that, but you have to talk to him outside the other Memory first and then talk to him…at that same place? Maybe? Maybe somewhere else? At any rate, I preferred to get the three fights done before talking to him the first time outside that Memory. I bought the Redeye Ring I mentioned in the previous post, used a Bonfire Ascetic on the Mirror Knight bonfire, and slipped on the ring. I killed the four horsemen outside the boss room before summoning Benhart and Ashen Knight Boyd, who is an absolute beast. Oh. Right. The boss is officially the Looking Glass Knight, but was formerly the Mirror Knight.

I went in and to my surprise, I actually found it a lot easier this time. I’m not sure why except knowing that the boss was going to be more targeted at me meant I went in with a more aggressive attitude. I think I might have went with better armor, too, as I normally rock a light armor so I can be faster and roll better. The boss focused on me for roughly 75% of the fight, which meant Benhart was better able to stay alive. In fact, he had more than half his health by the end of the fight. I couldn’t believe how easy it was to kill the Looking Glass Knight, but I was more than happy to accept it. I ran to where Benhart was supposed to be and there he was! He started mouthing off about this, that, and the other thing while I impatiently mashed the A button over and over again. I didn’t give a shit about his family or his traditions or whatever. Give me your fucking equipment!

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