I have stalled enough. I need to talk about the ending of Hades II (Supergiant Games). Early warning, there will be spoilers from here on out. As always, I will always try to keep the spoilers as vague as possible, but I will have to get prettyt specific in this post.
*SPOILERS*
When I say the ending, I mean the true ending. The one true ending. Sure, you can beat Chronos in one run and be happy with that. However, there is so much more to the game than that. I expected the true ending to be huge because there was so much more game this time around. I was nervous, though, because the whole theme of the game was Death to Chronos. Chronos is time. You can’t stop time, so what was the solution?
As I killed Chronos again and again, I was able to go travel a mystical road to visit my brother, Zagreus, in his bedroom. It’s more complicated than that, but that’s enough to get the gist across.
I had to convince him that I was his sister from the future. I said we needed to find a way to kill our grandfather, Chronos. I could not do it permanently in my time, so he had to do it in his.
Was this weird? Yes. Was it cool? Also yes. Was it fan-service-y? Yes as well. I was fine with all that, to be clear. I didn’t know where it was going because when you think about it, if you kill Time, well, then what do you have left? Zag even asked if that meant Mel wouldn’t be born, and Mel kind of brushed it off.
I did wonder how they were going to sq0uare that circle, but I shrugged it off. I mean, if they were going to go down that road, they had to have a resolution? Right? I will admit, there was doubt in the back of my mind, though. Chronos is Time. If you kill him off permanently, then how can life continue?
Mel and Zag realize that they need Hades’ spear, Gigaros, to kill Chronos and *double spoiler* Typhon, the final boss of the upward path. I’m not going to get too into who Typhon is except that he’s the Father of all Monsters, and his boss fight is ridiculous–UTTERLY ridiculous. I will save that for my post on gameplay. For the purpose of this, I will say that I can understand why–no, wait.
I can’t. Because my stance on this is that the game should have been one or the other path, but not both. It was too much, and as a result, I feel that the story and characters suffered.