Underneath my yellow skin

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Three Lads and a Dark Souls Let’s Play

I stumbled over a Let’s Play a little while back of three British lads from IGN playing Dark Souls (the original). To be more precise, one lad, Rory (Irish and American. NOT Irish-American, but actually Irish and American separately), had never played any Souls game, and he was the one who was going to control the sticks. He’s a cheerful, optimistic, hyperactive youngin who had no idea what he had agreed to do. Daniel (Northern English)  was his beleagured Souls guide, often giving long-suffering looks directly at the camera after Rory had done something particular bone-headed despite Daniel warning him not to two seconds before. He’s also the lore guy, which can be trying when Rory is nattering on about his gems (prism stones) or whatnots.  Gav (Welsh. He makes that VERY clear) was there for comic relief and to slag mercilessly on Rory. Except, when Rory was actually feeling down, then Gav would bolster him up. They’ve done two seasons of it, the original and then Dark Souls III, both with the DLC, and it’s highly enjoyable to watch, except for the occasional crossing the line into really crass and/or gross. I just accept that with dudes hanging out together, though, and they are by far the best about not doing it constantly. Is that a backhanded compliment? Yeah, but not really. In addition, it’s not as gross because of their lovely accents. Everything sounds better with a British accent. One weird thing is that they don’t swear much and they bleep out the swearing, probably because they’re doing it for IGN and not just three guys hanging out.

In the second series, Rory was getting his ass beat, and he said (paraphrasing), “People say that III is easier than I, but I don’t think that’s true at all.” Daniel replied that many people thought Dark Souls was hard, but with the proper guidance, anyone could play it. I actually said out loud to the screen, “But most people don’t play it with you guiding them, Daniel.” It got me thinking about the relative hardness of the games because I’m someone who thinks the third game is easier than the first. There are several reasons why. One, for most people going into the first game, it was something completely different than they’d ever played before. Going into it without any prior knowledge guaranteed that it would be a rough ride. For me, by the time I reached the third game, I had played I and II with all the DLC more than once each. While III was hard and has one of the most difficult if not the most difficult boss in the series*, knowing the general mindset of Miyazaki and having learned to be cautious as I proceeded served me well as I traipsed through Lothric.

A reason I think it was harder for Rory was because he’s very reckless in his play. He barges into situations without sussing them out, and there are more mob situations in III. In addition, Daniel was more hands-on in the first game while allowing Rory more leeway in the third game. Also, Rory used several summons, both human and NPC, in the first game which makes the boss fights MUCH easier. He summoned Solaire for Ornstein & Smough, which is the boss fight that has broken many Souls players and made them quit the game for good. He also summoned Solaire and Lautrec for the Gaping Dragon without even fighting it first (finally beating it with a human summon who was fucking badass), and that’s when I realized I had become THAT GUY about Dark Souls. When Gav mentioned that he thought you should at least try the boss solo once before summoning, I was nodding my head vigorously in agreement. You have to at least try the boss before summoning! That was the very moment I realized, “I’ve become that guy. Oh, shit.” Anyway, Rory decided early on in the third game that he wasn’t going to summon,** so that made several of the bosses substantially harder. He also skipped three of the optional bosses in the original game, all of whom can be quite difficult. In addition, he glitched out Ceaseless Discharge (yes, his real name) and didn’t have to properly fight him.

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