I have subtitled this, “I think I’m done”, but I’m really not. It’s more that I’m dealing with the frustrations that I have while continuing to play the game. I found out what the last incantation I unlocked does.
*SPOILERS*
It makes it so that you can change the seed of run you’re on when you’re at the Oath of the Unseen (the statue that lets you add different hardships to your run in order to up the Fear factor). When I first found out what it did, I thought to myself, “That’s it?? That’s what I needed five of the items from the upper path last boss for?” So I could choose a different seed? Who the fuck cares about that?
Then, I was trying to unlock the last aspect of a Nocturnal Arm I needed (the staff, Descura), and I soon realized how this ability (to quit a seed) was handy. With the staff as my weapon, I had to make it to the second biome of the upwards path. I had to find the NPC of that level, and she was usually to the back of the level. I had to talk to her with the staff in hand. It didn’t have to be her aspect activated, but that’s the one I liked to use, anyway.
I knocked the difficulty down to minimal because I was just trying to get to her. Oh, wait. I first did it for the aspect I needed for the skull. The NPC I needed to talk to was in the first biome of the upwards path, so I thought I could get there pretty quickly. First run, her room wasn’t there. I could tell at a glance of the map (the NPC rooms are marked with two clasped hands), so I undid the night (how to get back to The Crossroads as if run had never happened), and then realized I would have to reset the seed to get a different run.
That was the reason for that incantation! Was it worth it? Ultimately, yes. It would have been nice to know before doing the incantation, though, or at least right after. It is useful because if I quit and go back, I’m in the same run. The only way to get out of that run is to die. That can take a long time with all the Death Defiances I have equipped.
I was able to get the skull aspect fairly easily. It did take several runs, but at least it was quick. I would look at the map as soon as I got into the city. If I did not see the NPC room, I would quit the night and change the seed. The first time I got into her room, I didn’t actually have the skull equipped so I quit out, but did not change the seed. When I went in, she noticed the skull and told me the wakening phrase I needed to use back home.
Easy-peasy! I naively thought it would be that simple with the staff as well. Spoiler: it was not. I did several runs to the second-level boss in which I did not see the NPC. Once I reached the second boss, I undid the night and changed the seed. I have killed the first level boss enough that I don’t care that I lost a few rewards from doing so.