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WWDTAOL: The thin line between hard and unfair (video games edition, part four)

me standing by campfire leveling up my tent.
I’m an empress leveling up my tent!

Here we go! Part four of WWDTAOL: vidya gaemz! Here’s part three. First, some more talk about Cozy Grove and BoI: Repentance. These are the two games that I play every day and they could not be more different. Cozy Grove is like slipping on a pair of fuzzy slippers, sitting on an overstuffed couch under a fluffy duvet and sipping a cup of raspberry tea. I mentioned before that once I could wrap my head around the fact that the game was very much about taking it in little chunks and not mainlining it as I would most games, my frustration just melted away. There’s something charming about a game that isn’t trying to be massive, grim, and gritty. It knows what it wants to be and is more than happy to do exactly that. Not everything needs to be open world and hundreds of hours. Though, this game can be hundreds of hours, it’s not open world and it’s not meant to be played for hours on end.

In the beginning, I spent a few hours a day just wandering around and fishing endlessly. Now, it’s about an hour, but that’s because I have so many resources to gather. Many many flower/fruit bushes/plants and fruit trees. By the way, I have one niggling complaint about the game, a very small one. The interactive function can be wonky. I have probably thirty plants close to each other, plus decor, plus deer and birds. Clicking on the one that needs to be harvest can be hit or miss. The reason they’re so close to each other is because they ‘like’ being next to x, y, or z, and the radius isn’t that big. Nor is space that plentiful. I can deal with that, but what really frustrates me is that sometimes, it’s impossible to interact with certain items. I can’t even get the prompt. It was really noticeable when it happened to the campfire and it’s doubly frustrating when I had just been able to interact with it a second before.

The only thing I find that makes it better is to exit to the menu and restarting. If that doesn’t work, then completely shutting down the game and starting it up again sometimes help. I don’t understand why it suddenly stops working, but it’s frustrating as fuck. It’s a little irritation in the grand scheme of things and it’s an indie developer so I’m apt to be more forgiving.

Now. Let’s talk about BoI: Repentance. It’s funny because I call the former iteration BoI: Rebirth, but this one Repentance. Shorter, I guess, and I just assume everyone knows what I’m talking about. Anyway, there is so much there.  I think it’s the best iteration of the game since Rebirth, but it’s also…not the worst, but so fucking hard. Is it too hard? I don’t know. I think I’m less likely to want to quantify ‘too hard’ in general and just say that I’m reaching the ceiling for myself. I took Apollyon out for a spin because I hadn’t played them in aaaaaages. I don’t hate them–I just don’t find much interesting about them. They’re the one I always forget even exists. I managed to unlock Tainted Apollyon, however, and that’s an interesting character–more interesting than Apollyon.

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