Before I talk about more demos I’ve played, I want to talk about demos in general. Steam Next Fest is happening right now, and while it used to be a gerat way to see what is new and coming out, now, it’s just way too massive. There are thousands of games on Steam, and, let’s be real. They’re having sales all the time, so it’s nothing special. Here is my post from yesterday on a few demos I really enjoyed.
What it does mean, however, is that there are tons of new demos. I have been adding them like they’re going out of style, and I think I added six or seven. The thing about–ok, I forgot what I was going to say here. But I will say that there were a few games I didn’t like, a few I did like, but not any today that I really like.
I’m going to analyze what catches my eye when I’m playing a demo and what turns me off.
First of all, if it’s first person, chances are I’m going to turn it off rigcht away. That’s just because first person almost always makes me nauseous. I don’t know why Cerature Kitchen (The Rat Zone) from yesterday didn’t, but my theory is beacuse it’s not trying to be photo-realstic, so my brain can accept it as not real.
Another thing that irritates me is if there’s no tutorial. Look. I can figure most shit out, but if there’s not a basic tutorial, I’m going to be frustrated. I played a game that I really wanted to like, but I was lost as to what to do. And it’s a type of game I play often. There are certain tropse that it did not follow, much to its detriment. People like to give tropes a bad rap, but there are times when they are needed .
Once again, I’d like to say that since I mostly try the demos for indie games, I give them as much benefit of the doubt as possible. However, at the end of the day, if I can’t actually play a game, then there’s no point to it.
Here’s something I hate in any game–timed mini-games. One game I quite liked had a mini game for when you were catching bugs (part of the story). It’s the old ‘hit the button when the bar is in the green zone’ except in this case you have to hold down the LMB (no controller) and let go when it’s in the middle of the green bar.