Cook, Serve, Delicious! is one of my all-time favorite games. I wasn’t interested in it when it first came out because it’s a hardcore cooking sims game. I like time management games, and I like cooking games, but it didn’t seem like it’d be up my alley. Then, I saw a review of it by Northernlion, and he and his friends played it on the NLSS. It caught my eye, and I bought it on sale. I was immediately hooked, and I played the shit out of it. It’s a fast-paced typing/memorization game, and there is a bit of a management component to it, and it’s totally addictive. It’s the only game I’ve 100%ed (before the developer, David Galindo, @chubigans on the Twitter Machine, added new free DLC to the game), and I’m still inordinately proud of that achievement.
Galindo announced the sequel sometime last year or the year before. I was hyped as fuck and played the original in anticipation of the release. Then, time went on, and the release kept getting delayed. I was sad, then I’d get happy when the next release date was announced, even if it was ‘summer of 2017’. When an actual date was announced (August something, can’t remember), I might have literally squealed out loud. However, it got pushed back one more time, and I was afraid it would never be released.
When it was announced that it would be released on September 13th, I was cautiously optimistic. I mean, I wanted it to be true with all my heart, but I had been disappointed so many times before, I didn’t want to get too excited about it just in case it was going to be delayed one more time. However, I was adrift because I had played the fuck out of all the Dark Souls games, and I didn’t want to play Salt and Sanctuary any longer, so what was I supposed to do for my new game?
Yesterday, I had Ian keep me updated on tweets by chubigans because it was my social media day off. Galindo was frantic trying to get the game finished (and had threats of internet outages plaguing him as he was doing so), and I kept refreshing the Steam store page to see if it has been released, but nothing. Galindo said it would be released between four and five CST (hey, homeboy!), but it wasn’t. I was getting desperate when it finally released, and I bought it before it had been on Steam for even a minute. I waited impatiently for it to install, which it did fairly quickly.
Once it was in my machine, I suddenly became reluctant to play it. What if it didn’t live up to the first game and the hype? What if I hated it? What if I was completely disappointed by it? This was my second most highly-anticipated sequel of this year (after Dark Souls III. OK, that was last year, but the last DLC was this year), and I wanted it to be my everything. I wasted fifteen minutes pointedly avoiding the game, but then I finally womanned up and started it up.