Underneath my yellow skin

Tag Archives: AAA

What matters to me in gaming (and what doesn’t), part two

Let’s talk more about everything that is wrong with gaming. It’s been a shit week, and it just seems to be getting worse. Plus, the weather is so gross. It’s been in the eighties to ‘feels like’ in the hundreds–which suuuuuuucks. It’s definitely summer, which means sticky slimy. And insects coming out to play. Bah. Let me get back to winter, please. I’m doubly mad that we skipped spring because I hate summer so much.

My brother taught me a really cool trick to help with CPU. I usually have about fifty tabs open–up to a hundred or more. (He has over a hundred). You can group together tabs and then ‘shrink’ the group so all of the tabs are hidden. All you see are the the tab group names. It really celars up space, and then you can click on the group tag to let the tabs come out to play.

I was so excited when my brother taught me this, which made him laugh. It was the coolest thing, and it makes my life so much easier. It brought down my CPU usage by around 30%! I joked with my brother that I would be doing this for the  next following hour or two. Onrce you put a bunch of tabs in a group, you can name it and give it a color. It’s seriously the coolest thing I’ve learned in quite some time.

Back to games. We, the consumers, are part of the problem . We are not the cause of the problem, and there isn’t much we can do to stem the problem–but we are definitely part of the problem. Meaning, we’re going to buy the games no matter how expensive they get. There was talk about how expensive  Grand Theft Auto VI (Rockstar Games) would have to get before people wouldn’t buy it. $80 for the base game hasn’t stopped it from selling pre-orders like crazy. The fifth game sold roughly 230 million copies world wide. It came out in September of 2013, so that’s nearly 13 years ago.

This is mind-boggling, but, honestly, it’s not as many copies as I thought it would be. A content creator I watch sometimes said to guess how many copies the game had sold. I thought it would be over a billion, quite frankly. But a quarter-billion is still an astounding number.

I’m sure this game will match if not exceed the number. Or maybe do slightly less, but it’sll be around the same number. People are not NOT going to buy the game. I think the only glitch is that there is no physical copy being produced (which, just, sigh). I said in my post yesterday why I personally don’t care about physical copies, but I do think it’s a shame that there won’t be any. Why? Because a lot of people may not be able to afford the game at full price, and without any second-hand copies, they will have to do without.


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What is niche vs. what is mainstream

It’s 82F right now. I had to run to the pharmacy to pick up a med, and it was hot. H-O-T, I say. It seems we’ve skipped spring altogether and went straight to summer. Except, we have a low of 41F for Tuesday, so winter may not be done with us yet. That is the weather in Minnesota right now, but not what I want to talk about.

Oh, and my sleep has been creeping back again. But I did get over eight hours of sleep last night, so that’s good. But I don’t want to go to bed past three in the morning. That’s my goal. Four at the latest (which I did not meet last night). I let myself fuck around too much last night–and I found out.

One thing, though. I don’t want to let one off day completely wreck my schedule. I have the habit of giving up if I mess up once. I know that’s not a good thing, so I’m trying to not spiral.

Also, I want to up my daily writing from one hour to two (for the fiction side of it). That’s very doable as I used to write 2,000 words a day before my medical crisis. One hour is nearly 1,000 words, so I should be able to do 2,000 in two to three hours if I’m diligent.

That’s not what I want to talk about today, though. That would be my love for things that sit somewhere in the shadowy (heh) realm of niche and mainstream. There are two things I want to discuss, both in pop culture. Today, I will focus on FromSoft–I have not talked about them for a while.

Below, I have included a video of someone no hitting my BAE, Messmer, with what I think are the Dryleaf fists. (The martial arts weapons in the DLC, Shadow of the Erdtree. Very cool, but not my style.) I absolutely adore this OST and this boss. Funnily enough, he was the face of the DLC so everyone assumed he would be the last boss. Not even close. FromSoft loves to fuck with fans like that. Not saying he’s not important because he is, but his fight is roughly halfway through the DLC (if you do tihngs properly, which I did not).

I still get chills watching this boss fight and listening to the OST. It’s just so epic and grand. I love how From has major setpiece bosses, and this is definitely one of them. In fact, many of the bosses in tthe DLC for Elden Ring are major spectacles.

I’ve been thinking about how FromSoft went from the little studio that could (back in the 10s) to the powerful juggernaut it is today. Now, every game that is anywhere near the action adventure genre adds Fromlike elements to their games, and games in other genres do so as well. There has been a different focus at different times, and right now, it’s on the deflect/parry. Which, yuck. I hate it so much. Not only is it ableist (which it most definitely is), it’s just so boring.


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