As most people know, I’m a huge From fan. When they announced that they were doing a new Armored Core, I was pretty excited about it–even though I’m not into sci-fi nor mechs. It’s FromSoft. I trust them implicitly. I thought the trailers were all fire, but…
I’ll say it. I knew I probably wouldn’t gel with it from the start. I know me and for better or worse, I am not into sci-fi or mechs. I don’t care about that. At all. But it was From, so I was going into it with an open mind.
It came out and I installed it. I was exicted, but in the back of my mind, I had the thought that it probably wouldn’t be for me. I hoped that wasn’t the case, but I wouldn’t have been surprised if it were.
To be perfectly blunt, I knew I wasn’t going to get along with it. Even though I was hyped. Even though it was FromSoft. Even though it looked slick as hell. Even though everyone in the RKG Discord was thrilled about it.
I tried it out and was meh about it. Again, being honest. It was ok, but it wasn’t really grabbing me. Not because of the game itself–it was doing what it was supposed to do. But it just wasn’t my thing. Which was ok, but made me sad because I so wanted it to be my thing. I want everything FromSoft to be my thing. I did a quick look here, and I was mildly enthusiastic about it. But, even then, it was very tempered.
When I hit the tutorial boss, I realized just how much this game was going to test me. Below, I included a video by OutsideXbox, and Andy has some of the same complaints I did about the boss. One, that he can go outside the warning signs (meaning you’ve left the playable area), but you can’t. It’s understandable because the boss is so big, but it’s irritating. Two, that the lock-on breaks if you swing the camera too quickly–which, let’s face it, you’re going to do. Only with the boss, though. Even when I had the lock-on, if I boosted towards the boss, I would…simply go by it.
Oh, and there are two boost buttons. I’m not entirely clear why. One is a combat boost button and one is just a boost-boost. I can’t deal with that, especially in the heat of combat.
Another thing about the boss fight that I didn’t understand was how at one point in the fight, your handler told you that you had gotten what you needed, but you had to ‘clean up’ the rest. Meaning, ‘kill’ the boss. Also, I couldn’t read its health bar or know how much health it had. But even when I did the first part pretty flawlessly, the second part (clean up) dragged on and on and on until I died by attrition. I wasn’t doing anything differently, and maybe that was the issue. I also don’t know how I actually killed it.