I’m still playing Hades II (Supergiant Games) with God Mode firmly toggled on. That was the best decision I made when it comes to playing this game (turning on God Mode) because otherwise, I would not be playing it any longer. I can 100% guarantee that.
Wow. Ok. I just decided to look up–oh. There are going to be spoilers past this point. As always, I’m going to try to keep them vague, but spoilers they are.
*SPOILERS*
I hate the voice of the main villain of the story. It’s supercilious, reedy, and almost twee. There is more than a hint of whine that makes me want to punch him. I was curious as to who was the voice actor, so I looked it up. Much to my surprise, it’s Logan Cunningham. He also voices the narrator (Homer) and some of the gods. He has been the narrator in every Supergiant Games game, and he has a deep, rich, sonorous voice. I could listen to him talk for hours.
Imagine my surprise, then, when I found out that he also voices my least-favorite voice in the game! Well, one of my least-favorite, anyway. That shows how much range Logan Cunningham has, and I’m quite impressed.
I’m still digesting the true ending, by the way. My impulse is to say that I don’t like it, but I’m trying to give it the benefit of the doubt. While I’m doing that, though, I’m going to gripe about a few other things in the game. At the end of the last post, I was talking about a character from the first game who was in this game. I needed to do something to aid this character, and I went about it diligently. The mission was introduced very early on in the game, and I saw the true ending without being able to finish the mission. I finally gave in and Googled it a few days ago. It turns out that it wasn’t possible to do the mission until after you get the true ending.
That’s all fine and good (it wasn’t) if the reward for the mission was good enough. It wasn’t. I was able to finish the mission today, and it was such a let-down. I’m not going to describe it in any detail, but there was no reward to it–not even an emotional one. It was shockingly bad, and I wonder why it was written that way. Now, to be fair, maybe there’s more to it, but that was a lot of effort for nothing.
I will concede that all the ingredients needed for the incantations for this mission were things that you just collected on your runs, save the last ingredient for the last step of the mission. So it’s not as if I had to go out of my way to do this mission, though I did have to keep an eye out for the resources as each could only be found in one specific biome, and I left an area without gathering the resources more than once.
Speaking of gathering resources, one of the late-game incantations grants the ability to automatically gather all the resources in a room. It’s great! It got so tedious to pick different resources in a room once I was done with combat, so I’m happy to have it. Except. Why is it such a late-game incantation? I mean, I get it. It’s a reward for when you fulfill certain requirements (basically gathering one of almost every resource, or so I gather (pun not intended)), but I would have appreciated getting it much sooner.