Underneath my yellow skin

Tag Archives: Hideo Kojima

Why I might be in my right mind, part two

In yesterday’s post, I was talking about how the almost universal opinion in the gaming industry was that it was a bad decision for Sony to dump Kojima. There were many reasons listed as to why this was a terrible decision, but they boiled down to he’s a respected figure in the gaming industry. So much so, that it’s almost verboten to even whisper a breath of dissent. It’s been a brutal year for layoffs, but most people were sure that Kojima was safe. Or if they talked about him being fired, they made it sound like it would never happen.

I, on the other hand, could very well see it happening. I’ll get to that in a minute.

It’s interesting to me that Hidetaka Miyazaki (head of FromSoft), is highly respected, but he doesn’t seem to get the same regard as does Kojima. As least in terms of being called an auteur. Don’t get me wrong. Miyazaki gets plenty of accolades and adoration. He’s considered one of the greatest living developers, and he created a whole new genre of games. But, auteur? No. Most people do not call him that, and I have to wonder why.

I have a few theories. One, even though he’s been the head of FromSoft for over a decade, there’s still a feel of the hired gun to him. From has been published by several different publishers, which seems unusual for someone of his stature. Two, he’s a very shy and retiring man. He rarely does interviews, and when he does, he doesn’t really say anything shocking or surprising. He sticks to blandishments for the most part, but also he’s a master of misdirection. I still remember that he (well, a public relations man in the company, but I’m sure it was at the behest of Miyazaki) said with his whole chest that you could finish Elden Ring in 30 hours. Or the main story, anyway.

Then when the DLC was being announced, Miyazaki himself said it was about the size of Limgrave, the starting area in the base game. Sure, if you don’t take into account how many layers there are to the game. And I mean it literally this time. I have not heard the word verticality used so often before this game or since, and it’s spot on. The base game took me 215+ hours to complete my first playthrough. The DLC took 75+ hours. That’s a third of the base game. Limgrave is maybe a tenth of the base game? Probably not that small, but there are several areas in addition to Limgrave.

Back to Kojima. He is not shy nor retiring. He is not diffident or cagey when he’s speaking. In fact, I would say that he says exactly what’s on his mind. Very un-Asian, in fact. I can’t speak for Japanese culture specifically, but I know that East Asian culture tends to be very much guess and not ask.

I mentioned in yesterday’s post that I am not a big fan of Kojima. I watched a Let’s Play of his first game, and it was gross and sexist. Then, his whole bullshit about Quiet needing to wear almost no clothes because she breathes through her skin (uhhhhhh) and that everyone would be ashamed of their reaction when they found this out.

I mean, no? First of all, his pseudo-scientific bullshit was still just that–bullshit. Secondly, he was the one who created the character. She didn’t HAVE to have whatever it was that made her have to be naked. She’s fictional! He was the one who wrote her that way! It was infuriating then, and it’s still infuriating now.


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I feel like I’m losing my mind

So, a hot bit of news in the gaming industry right now is that Sony dropped Hideo Kojima and his upcoming game–googles it to make sure of the spelling–Physint. It was introduced on January 31st, 2024. Huh. I thought it was earlier than that. Still, though, that’s almost three years ago. Reports are that Kojima has missed important deadlines. I’ll get more into that later.

Sony was trying to do the diplomatic, “We are parting ways because–” but Kojima was like, “Nah, brah. I’m not going out like that. They fired me, yo!” He was pretty blunt about it, which is not how things are done in Japan. Skill Up talked about how pissed Kojima was in this clip. Skill Up, by the way, had one of the more measured takes on the situation. I’ll get to that in a second, too.

People were outraged. So outraged. I saw report after report about how unbelievable this was and how Sony fucked up. How no one saw this coming. And, as I think I mentioned this in a few posts ago, I could not help wondering how I, someone not in the industry, saw this coming from a mile away. In fact, when I watched content about it a few months ago when a flurry of Sony layoffs were happening and the host said with confidence that only Hideo Kojima was safe.

I thought to myself, “Is he?” I didn’t think he was because if Sony was looking to cut their budget, he was an obvious choice. His games are lavish extravaganzas that take forever to make and don’t make back that much money. (For the latter, I’m talking about post-Metal Gear Solids.)

I thought he wasn’t safe. In fact, I thought he was very unsafe. And I wondered if I had lost my mind because everyone said there was no way Sony would get rid of him. He was too vaunted, too revered, and too sacred to get rid of.

Me: Nuh uh!

Let’s remember back to when he was fired by Konami. It was revealed that he had blown the budget wide open and missed deadlines. He denies these claims, but they are widely held to be true. And, to be honest, he’s always rubbed me the wrong way. I found him arrogant and sexist, and I did not appreciate that the latter was breezily ignored (but, nor was I surprised. The gaming industry is rife with sexism).

I felt like he was both supremely creative AND overly self-indulgent when it came to his games. Like many creative people who have reached a certain height, he needs someone who can say no to him and rein him in.

This is my long-winded way of saying that while I don’t doubt Sony acted in their own self-interest in cutting the cord, I don’t exactly blame them. Yes, a lot of their current troubles are self-inflicted (oh boy are they), but I don’t think this is one of them. Except maybe in picking him up in the first place. I mean, I can’t blame them for that, but they should have been a bit more clear-eyed in going into the relationship.


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