I’ve been hyped for Wo Long: Fallen Dynasty, a China-based Nioh by Team Ninja ever since I saw the first trailer/article for it. Ian has been playing it ahead of time and giving me his general impressions of it. I saw videos of the demo and was cautiously hyped. It looks very Team Ninja, both good and bad. If I never see another burning village again, it would be too soon, but the tutorial of the game is, of course, set in a burning village.
I love the character customization, but I always end up doing the same thing. I spend tons of time in the hair, a bit less time in the eyes, and then I do the minimum with the rest of the face. I did like that your gender choices were male, female, and other. Apparently, if you choose other, you get they/them and ‘the protagonist’ in the dialogues.
I always want to make the character look like me. It’s usually not possible because I can’t make them as fat as I want or the hair as long as I want. }I have to chuckle that hair physics still suck, but I’ve accepted that I cannot make the hair past mid-back. The exception was Code Vein (Bandai Namco Bandai) which was problematic for other reasons.
I lose interest in the content creation when I could not tell the difference between the different settings for, say, chin width. But my character looks dope and sounds dope, too. That’s all I really care about.
I will say that if you’re playing K/M, apparently, it’s hot trash. I don’t know why you would want to play these kinds of games with K/M, but fair warning. It’s one reason it’s been bomb-reviewed on Steam. Apparently, some people are having performance issues, too, but I am not. Then again, I have a really beefy desktop PC so take that with a grain of salt.
ANYWAY.
Once I jumped into the tutorial, it felt very familiar. It’s basic Ninja Theory as far as movements. I have to say, though, that the buttons are messed up. Here’s the thing. I’m so used to FromSoft buttons. RB and RT for attacks. A for interact. Y for two-handing. This is pre-Elden Ring. A is jump in Elden Ring. Wo Long, on the other hand, follows the Nioh buttons. Which, by the way, default to PlayStation buttons, even on Game Pass. You can switch so they show up in XBox, but come on.
In Team Ninja land, light attack is X. Heavy attack is Y. Dodge is B (like Souls. well, double-tap on B), but LS+B is deflect. Which, in Nioh, it’s RT-B for deflect. Or whatever it’s called in this game. It’s like the Sekiro deflect, but apparently more generous. I can’t speak to that because the tutorial was so shitty, I was confused as to how to do the deflect. And I knew how to do it because Ian had told me ahead of time! But the tutorial was so awful, I just forgot everything I knew.
