Underneath my yellow skin

Tag Archives: OP

FromSoft games are more than just difficulty

Here’s the thing. When we talk about FromSoft games, people get stuck on talking about the difficlulty. I understand why, but it’s such a boring conversation. Yes, they are difficult. Yes, you have to be thoughtful when you play (at least your first time through) and deliberate in your actions. But, that’s just not the most interesting thing about the games. And it’s sad when people think it is. Or when they want to gate-keep how you can play the games. I wrote about that yesterday.

I especially have a hair up my ass about people who whine about magic being OP. As I have maintained from day one, anything can be OP if you want it to be. There’s someone in the RKG who loves to have two big swords, and he maintains that’s the way to be OP. He says magic was hard mode for him, which goes to show it depends on the person.

He helped me get the plat in Bloodborne, by the way. So I appreciated him and his big sword in the Chalice Dungeons I would not have killed the fire-barfing doggo whilst I had half health without him, so I have eternal gratitude for him. And I love that he uses  two giant swords AND thinks that’s easy mode. Very few men are secure enough to say that they do things the easy way.

Anyway.

Let me be clear. The games are hard. Let’s not sugarcoat that. There are dedicated From fans who are retconning it so that they declare the games are not that hard. This is not true. They are hard. But, they are also fascinating worlds that you explore so you can discover secrets and little nuggets that you can’t see in other games. Sometimes, entire areas that you could miss otherwise.

Sekiro is considered by many to be the best game. I disagree simply because you have to play it one certain way in order to beat it (unless you want to do what I did and beat your head against the wall for days against each boss, which is not fun). There is no summoning, and while I understand why they did it that way (you are the Lone Wolf, after all. Also, Activision may not have wanted to support it). At any rate, you have to do it all on your own and without being able to grind to level up.

For some people, this was a great thing. For others like me, it was terrible. I did not enjoy the game because there was no getting better. I can’t improve my reflexes, say, simply by willing it to be so. It’s so difficult to get other people to see this, by the way. Because disabilities or issues relating to it are really hard to explain to people. THat can-do attitude is great–until you actually can’t do. Then, it’s just irritating as fuck.


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Everything can be OP if you want it to be

It’s that time again when I go on a long, angry screed about how magic is not OP in FromSoft games. Or rather, it’s not the only thing that’s OP, depending on how you want to frame it. In the latest episode of Roundtable Hold (companion show to the Elden Ring Retry  by RKG), there was a question sent in asking if Rory was going to be allowed to use magic. Or something like that. There has been a long-standing toxic masculinity bullshit meme that magic is OP in From games.

I have ranted about this before, but I need to do it again. Even, sadly, Krupa buys into it to a certain extent, and it’s because you don’t “get in there” and get “up close and personal”. Except that’s not right, especially not in the actual Souls games.

Let me step back a second and explain. Apparently, in Demon’s Souls, magic was OP. I do not know because I have not played it, but there’s a ring that steadily (but slowly0 regens your MP. FP. Mana. Whatever it’s called. And the spells look siiiiiiiick as fuck. Anyway, I will grant that it seems like it might have been OP in that game. However.

In the first Dark Souls, I started as a Pyro. Pyromancies did not have stats in the first game, which made them great for the onebro run, apparently. And they were considered OP. I did not find them OP because you had limited casts. Once I ran out of casts, I had to use my plink-plonk axe, which did not do much damage because I did not level up my strength. Or rather, I leveled it up enough so I could use the Battle Axe, and that was it.

Also, the magicks in Elden Ring are incredible. I was skeptical that they would be better than they were in the previous games, but they are. So much better. So much more varied and diverse, and such a wide array. You have glintstone sorceries, night sorceries, gravity sorceries, and more. Then in incantations, there are buffs and cleansers, holy order incantations, lightnings, pyros, and so. much. more. Let’s not forget the dragon incantations, which need a bit of arcane.

In addition, the way Rory plays, he will not have access to the most powerful spells because he’s very much into spreading his levels around. In addition, he rarely remembers to level up at all. It’s fascinating, actually, how he’s foregone leveling up, keeps switching weapons, and hasn’t leveled up his weapons much or his spirit ashes at all. Also, he refuses to have more than three spells becasue that’s all he can handle. Sometimes, he forgets he has magic at all.

In other words, he’s very chaotic, which is both one of his best qualities as well as one of his worst. I feel bad for him because viewers constantly complain about the way he plays, no matter what. I know it’s part of being a content creator, especially someone who streams a popular niche series of games, but it has to be disheartening.


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