Underneath my yellow skin

Tag Archives: PC

What I care about (in gaming)–and what I don’t

The news has been grim in the gaming world for months now–if not years. The RAM shortage driving up prices is one thing. The constant layoffs is another. It’s been really depressing, especially the latter. As to the former, I had been considering getting a new PC about a year ago. Right before the prices went bonkers (and, yes, tehre’s a specific reason why), and now I rue the decision to wait. Everything is so expensive now. I mean, that’s not just limited to the gaming world, of course.

The layoffs, though, are what really bugs the fuck out of me (in the gaming world). It’s never the muckety-mucks who are laid off–oh no! They have nowt to do with it, do they? All the talk about tightening belts and what not make me furious. My first job out of college, I was working for a nonprofit. I was making eighteen-thou, which was not much money, even over thirty years ago. The director called us all (but the admin assistant–now, one of my two best friends) in and told us we all had to tighten our belts. Meaning no raises. Oh, and this was a United Way-funded nonprofit, which meant we were forced heavily encouraged to donate to United Way. You know, to show our gratitude that they funded us. But, uh, that has nothing to do with the line staff. The same line staff that is barely making a living wage.

Anyway. I twill forever remember and be grateful to the counselor in the other program for asking the director sharply, “What about you? Are you going to tighten your belt? Give up that Miata you drive?”

The director did NOT care for that at all. He shouted how he paid his dues and had put his time into the trenches. Which I have heard isn’t true. It’s more that he’s the son of a prominent person in the field. Even if it were true, though, it didn’t change the fact that the only thing he did as director was sit in his office and play solitaire on his computer. A computer that we could have used for our kids.

When I went to work for the county and mentioned that I used to work for that nonprofit, the head of the accounting department (for the nonprofits the county oversaw) snorted and said the name of the director before calling him something very disaparaging. In other words, everyone knew that this guy wasn’t doing his job.

I feel it’s the same with the bigwigs of publishing companies, except they aren’t even pretending they paid their dues. I mean, they don’t have to, right?

Waring, rant: We can be pissed all we want about prices, layoffs, and whatever else, but let’s face it. People are still going to do the things that lead to the situation we’re in. I’m not saying this is our fault because it most assuredyl isn’t; I’m saying that as long as there is no  big consequence for what the companies are doing, they’ll keep doing it.


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Gaming and why it’s the perfect time to get out

I’m back to talk more about gaming. Here’s my last post in which I just meandered all over the place, but I did manage to talk about Sarah Bond and how she “resigned” to  be with her family and pursue other oppportunities. I believe it even less today than I did yesterday. All the things the Xbox execs are saying are just noise. I. Don’t. Believe. Them. Period. I just fucking do not.

I’m old. I’m tired. I’m mad. I ain’t got time for this shit. Do not fucking tell me that the sky is green and expect me to believe it. I have included a video from Paul Tassi below. He’s solid, and I trust his reporting. He mentions the same The Verge article that I cited in the post yesterday. Again, I don’t have a sub, so I’m relying on what others have said about it.

I’m pretty anti-capitalism to begin with. I mean, as much as I can be in a very pro-capitalism world. Specifically in the gaming world, I don’t buy games on release day for the most part unless it’s a FromSoft game on PC (BIG sigh over The Duskbloods being a Switch 2 exclusive, but also, mixed feelings on the nature of the game).

I haven’t been happy with the gaming industry in general for the whole time I’ve participated in it, and I’m thinking it might be time to bow out. I have never considered myself a gamer beacuse I have never felt welcome in the community. I mean, let’s face it. It’s a community of mostly cishet dudes in their twenties. Not exactlyy my people.

For the most part, I didn’t care. I mostly play games by myself, so it didn’t really matter if I was part of a community or not. However. I hate what’s going on in the gaming industry in general, and I’m not sure I feel comfort supporting it. At least the AAA developers.

I always separate indie devs from the rest of the gaming industry because it’s a whole different situtaion. Well, we need to get even more granular than that. When I say indie, there are different levels. Anything less than twenty people is a small indie dev to me. Twenty-one to fifty is medium. Fifty-one to a hundred is larrge. I just added the last category right now. I’ll be honest. A hundred-person company is too big to be indie to me. Wait. Larian Studios. They have over 400 employees, but they self-published. They are considered an indie studio, but some people don’t really consider them indie.

Do I? Huh. I’m not sure. I mean, they do self-publish, but they are gigantic. I don’t know. I’ll have to think about it more and deal with it later. It’s not really relevant to what I’m trying to talk about in this post, so I’ll let it go for now.

For the most part, I play games that are made by truly indie teams. We’re talking ten or less people. My favorite game last year was made by a studio (Promise Mascot Agency, Kaizen Game Works) that has 3 fulltime employees. They do use contractors, but still. My favorite game so far this year (The Spirit Lift, prettysmart games) has two people on the team. They also have other people they use, but the team itself has two people.


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