Underneath my yellow skin

Tag Archives: Promise Mascot Agency

Comparing two disparate games, part three

I’m back to muse more about Paradise Mascot Agency (Kaizen Game Works) and Clair Obscur: Expedition 33 (Sandfall Interactive). In the last post, I was focused on the stories of each game and how I felt about them. Oh, by the way, I bought a Pinky plushie. I was so enamored by her, I wanted… Continue Reading

Comparing two very different games–and the end of things, part two

I finished Promise Mascot Agency (Kaizen Game Works) today–and 100%ed it. By the end of the game, I only had three achievements to getĀ  (not that big of an accomplishment as most achievements had nearly half the players or more accomplishing them), so I decided to get them–naturally. One of them inluded the plane, and,… Continue Reading

More about my perfect game–and the end of things

I’m at the end game of Promise Mascot Agency (Kaizen Game Works), and as is true for most games, I play, I’m rushing to get to the end of it. Oh, by the way, this is the post from yesterday. I started Act 3…yesterday? The day before? Something like that, but then I promptly put… Continue Reading

Shifting into automatic during a game

I have a problem with games, and I think it’s half me and half games. Yes, that’s games in general. I’ve been writing about how I love indie games that shoot for the stars while ultimately falling flat, but they’re frustrating to play at times. Today, I played more Promise Mascot Agency (Kaizen Game Works)… Continue Reading

I want indie games to continue flying towards the sun

In the last few months, I have played several indie games that have left a mark on me. For good and bad reasons in not-so-equal measures. I want to talk about two of them because they have thrilled and frustrated me while playing them, but I appreciate both of them for reaching for the sun.… Continue Reading

Promise Mascot Agency (Kaizen Game Works)–A Quick Look, part two

I am obsessed with Promise Mascot Agency (Kaizen Game Works), so I’m doing another quick look (or extended look. whichever). I was saying yesterday that I was having difficulty with the driving–which is usually my least-favorite part of any given game. It was janky and jerky, no matter how much I fiddled with the controls.… Continue Reading