So, apparently there are rumors that FromSoft is working on a pirate game, code name Cerusean Onslaught. Before I go further with this into the realm of pure speculation, here is the post I wrote yesterday. Now, let’s go on with baseless spinning of what probably isn’t happening. Cerulean was a key word in Elden Ring for two reasons. One, it was in the name of the flask for casting magicks (Flask of Cerulean Tears) and two, it was the name of an area in the DLC.
*Spoilers from here until I’m done theorizing*
The area is called the Cerulean Coast, and as has been pointed out, the–ok. It’s like this. In each of the four cardinal points it the DLC, there is a a mauseoleum. In each of them, there is a powerful enemy you can fight for some pretty tasty rewards. In fact, the first one you can come across within the first five minutes of the DLC. He wrecked my shit for an hour and was the sole reason I respecced my health so he could not kill me in one hit. I went from 38 Vigor to 60 (the recommended amount of Vigor for the game in general), and that made such a big difference. No way I would have had fun doing the DLC with less than 40 Vigor.
Fun fact; I played the first hundred hours of the base game (which was roughly half the game) with 18 Vigor. I do NOT recommend that at all! I didn’t plan on doing that, but I always found something else to put the points in. It was only when I wanted to use the best spirit ash in the game–and that took 21 Vigor (instead of Mind, which is what the Flask of Cerulean Tears is for). If it weren’t for that, who knows how long I would have went with only 18 Vigor?
Back to the mausoleums. The one in the Cerulean Coast has a boss who is a woman who is a dancer. But also looks like a pirate–sort of. If you squint. There is also a marooned (what looks like a) pirate ship near the ocean in this area.
FromSoft has a habit of putting an NPC in the DLC of a game who signifies what the next game is going to be like. They put Marvelous Chester in the first Dark Souls DLC as a nod to Bloodborne. Then, in Bloodborne’s DLC, they had Old Hunter Yamamura, a hunter from a foreign eastern land who was a nod to Sekiro.
I see that some people consider the Armored Warrior (a boss) in Sekiro, a heavily armored person who came from a distant land to find a cure for his sick child to be a harbinger of Elden Ring, but I’m not so sure I buy that one. I mean, yes, the Armored Warrior doesn’t fit the aesthetics of Sekiro, but that wasn’t the only thing that people noticed about the out-of-place NPCs who seemed to indicate what the next game was about. In the other game, it was in the DLC, and it wasn’t a boss.