Underneath my yellow skin

Category Archives: Video Games

Promise Mascot Agency (Kaizen Game Works)–My Official Review, part two

I ended the last post with a side note that I didn’t finish because I was too tired. I reached the end of my ‘can do’ and abruptly stopped doing. I was talking about how I’m such a weirdo and how I have learned to mask it so effectively, I have a hard time not masking. It’s… Continue Reading

Promise Mascot Agency (Kaizen Game Works)–My Official Review

After completing Promise Mascot Agency (Kaizen Game Works) and 100%ing it, I have had a few days to think more about it. It’s been weird not to play it because I was so obsessed with it while I was playing it. I loved the world and just hanging out with the characters.  Me and Pinky… Continue Reading

Talking about the end of days, er, games

I want to talk about the endings of four games I’ve recently played–more specifically, the last act of each game. Those games are Clair Obscur: Expedition 33 (Sandfall Interactive); Kulebra and the Souls of Limbo (Galla Games); The Roottrees Are Dead (Evil Trout Inc.); and Paradise Mascot Agency (Kaizen Game Works). I have finished all… Continue Reading

Comparing two disparate games, part three

I’m back to muse more about Paradise Mascot Agency (Kaizen Game Works) and Clair Obscur: Expedition 33 (Sandfall Interactive). In the last post, I was focused on the stories of each game and how I felt about them. Oh, by the way, I bought a Pinky plushie. I was so enamored by her, I wanted… Continue Reading

Comparing two very different games–and the end of things, part two

I finished Promise Mascot Agency (Kaizen Game Works) today–and 100%ed it. By the end of the game, I only had three achievements to get  (not that big of an accomplishment as most achievements had nearly half the players or more accomplishing them), so I decided to get them–naturally. One of them inluded the plane, and,… Continue Reading

More about my perfect game–and the end of things

I’m at the end game of Promise Mascot Agency (Kaizen Game Works), and as is true for most games, I play, I’m rushing to get to the end of it. Oh, by the way, this is the post from yesterday. I started Act 3…yesterday? The day before? Something like that, but then I promptly put… Continue Reading

Shifting into automatic during a game

I have a problem with games, and I think it’s half me and half games. Yes, that’s games in general. I’ve been writing about how I love indie games that shoot for the stars while ultimately falling flat, but they’re frustrating to play at times. Today, I played more Promise Mascot Agency (Kaizen Game Works)… Continue Reading

I want indie games to continue flying towards the sun

In the last few months, I have played several indie games that have left a mark on me. For good and bad reasons in not-so-equal measures. I want to talk about two of them because they have thrilled and frustrated me while playing them, but I appreciate both of them for reaching for the sun.… Continue Reading

Promise Mascot Agency (Kaizen Game Works)–A Quick Look, part two

I am obsessed with Promise Mascot Agency (Kaizen Game Works), so I’m doing another quick look (or extended look. whichever). I was saying yesterday that I was having difficulty with the driving–which is usually my least-favorite part of any given game. It was janky and jerky, no matter how much I fiddled with the controls.… Continue Reading