Underneath my yellow skin

I give in to Balatro (LocalThunk)–A Quick Look

There is a phenomenon in gaming called Balatro (LocalThunk). It’s hard to describe what it is exactly, but I can start by saying it’s a poker-based game that is also a roguelike. If that sounds like a weird match-up, you’re right–but you’re also wrong. It’s developed by one guy, LocalThunk, who was inspired by a… Continue Reading

My final post on Ghost of Tsushima–for now

I’m…maybe close to the end of the DLC for Ghost of Tsushima (Sucker Punch Productions), and I will say that I hope so because I’m so wiped out. I want to go back to the–oh yeah. *SPOILER WARNING* fight with the Khan. I mentioned in my last post that my uncle ostensibly helped me with… Continue Reading

Ghost of Tsushima is amplifying my flaws

I finished Ghost of Tsushima (Sucker Punch Productions) yesterday. I will once again talk about the story in detail as I did in the last post. Yet again: *SPOILERS* I mentioned in the last post how I thought things with my uncle would go after killing the Khan (as they call Khotun Khan)–and I will… Continue Reading

Ghost of Tsushima–I am so done

Back to pour more salt on my already irritated wound. Before I start, though, I have to say that one thing you gotta know about me–I will play the hell out of a game. It’s my personality that I will gorge myself on something I like well past the point where I should quit. That’s… Continue Reading

Doing the Ghost of Tsushima slog

I want to expand on my aggravation for the end of the second act of Ghost of Tsushima (Sucker Punch Productions) and why I’m dragging my feet on doing the third act. In yesterday’s post, I talked about my issues with the story. Now, I want to get more into the gameplay. I’m halfway through… Continue Reading

I’m such a weirdo–and why I’m miffed at Ghost of Tsushima

In yesterday’s post, I talked about how I had lost all enthusiasm for Ghost of Tsushima. There were reasons for that in the end of the second act, and I want to talk explicitly about it. This is the big warning that I am going to spoil the shit out of the end of the… Continue Reading

I may be done with Ghost of Tsushima

I said I was done talking about Ghost of Tsushima (Sucker Punch Productions), but I’m not. I’m at the very end of the second act, and I may not go into the third. Why? Well, let me tell you all about it. Needless to say, there will be *SPOILERS*.  I was already getting weary by the… Continue Reading

Let’s ttalk some more about open world games

I want to talk more about open world games design just because I can. In my last post, I was talking about what made me lose interest in an open world game. And I was comparing Ghost of Tsushima (Sucker Punch Productions) with Elden Ring (FromSoft). I have to give props to Sucker Punch for… Continue Reading