I love Elden Ring, but it doesn’t love me back. Story of my life, really. I always want what/who I cannot have for reasons as long as my arm. Back when I was dating, I was attracted to gay men, straight women, and anyone who was attached in a monogamous way. Even if someone fit into the category of who I was attracted to and theoretically available, they had no interest in me. The people I did manage to date ended up being not good for me in many ways. Rinse, lather, repeat.
Part of this is because I’m contrary. I could sugarcoat it by saying I point out things other people don’t see (which, true), but the practical outcome is that I am usually the minority voice. This can be a strong point, but it can also be fucking annoying. I fully acknowledge the latter point.
Because of this, I rarely take things at face value. There is always an underlying reason for everything. Again, while this may be true, it doesn’t exactly make me the most popular person when I voice these opinions. I’ve learned how to keep these things to myself when the other person shows they don’t understand what I’m talking about or aren’t interested in my perspective.
Side Note: One of the most insightful things my last therapist said to me was that people literally could not understand what I was saying. Not that they were misunderstanding, but they could not comprehend the concepts I was spitting at them. “Minna,” she said. “They are at a level 2 and you are speaking at a level 5. It’s like Maslow’s hierarchy. They are focused on food and shelter while you’re up to self-actualization.” Something about what she said flipped a switch in my head. Along with her pointing out the lesser-known results of the Dunning-Kruger study; that people who are good at something seriously underestimate the gap between them and other people in that area. Because you can’t get an outside perspective on yourself, what you can do is normal to you.
I see this in FromSoft games all the time, by the way. People who are good at the games can’t grasp that their experiences are not the norm. And it’s circular because those who are good at it are the ones who play the games, making them better at the games, thus making it easier for them to forget the difficulty in the beginning. I adore Aoife Wilson from Eurogamer, but she is especially guilty of this. She firmly believes anyone can play the games and that you just have to learn the moves. She calls Sekiro a rhythm game and says once you click with the system, it’s so easy!
Except, some of us do not click with the system. I did not. But Minna, says other people. I thought you could not beat the game if you did not click with the combat! Oh, you can. But you’re not going to have fun and it’s going to be very grueling. Because instead of the posture-breaking at the core of the game, you have to whittle away at the health in agonizing slowness until the boss finally dies. I remember fighting the Boss of Hatred and just hating everything about my life. It’s a three health pip boss and it took me hours to beat him. I have talked about how transcendent it was to beat Isshin, the Sword Saint, but was it worth it? I have to say no. That game just made me feel like a total failure DESPITE me beating it.