I have finished the second legacy dungeon. Let me rephrase that. I have killed the second boss of the second dungeon–which might be the last boss? She’s definitely the main boss of the second legacy dungeon. But after I fought her–I’ll get to that in a minute–I discovered that you can get to the second level of the area through the roof. I found this out by looking up where to find a certain item that I needed for one of the NPC’s questlines. That’s when I realized that I could get to the top level of the dungeon–which I had previously thought was off-limits.
That’s the thing with FromSoft games. You have to look everywhere, including up and down. There is no place they won’t stick a shortcut or a whole new way to go. On the one hand, it’s very cool because that means that there’s something to see everywhere. On the other hand, it means I miss so much because I don’t think to look a certain way. My spatial issues are something I have to work around, but I’m not always aware of them.
The second legacy dungeon is nowhere near as big as the first, but now I know why. It also makes me wonder if there is something I’ve missed in the first legacy dungeon. I have found a few bits and bobs in the first legacy dungeon that I had missed before. I think I’ve done a pretty good job clearing it out, though. For the second legacy dungeon, I feel as if I’ve barely touched the surface of the dungeon. It was surprisingly short, which was why I’m not unhappy that there was more to the dungeon.