Underneath my yellow skin

Tag Archives: David Galindo

A potpourri of personal opinions

free to be me!
My ridiculous big hat and my ridiculous big frostbite hammer.

I beat those four goddamn days in Cook, Serve, Delicious! 3?! The ones I was moaning about in last week’s post. Two of them turned out to be not so difficult once I fiddled and cheesed in a different way than I normally would. The last two, however, gave me much agita. I’ve talked before about how there’s a thin line between ‘hard, but fair’ and flat-out ridiculous. Because I’m a FromSoft fan (and we’ll get to them more later), I know all about difficult. That’s pretty much all many people want to talk about when discussing their games. To me, it’s the least-interesting aspect of the games. Yes, they’re difficult. And what? Funnily, I was watching Dan Tack from Game Informer talk about them, and he’s probably one of the biggest FromSoft fans in the business. He even thinks Dark Souls II is a brilliant game. He has stated more than once that he doesn’t enjoy talking about the difficulty of the games, and he leans firmly in the ‘hard, but fair’ camp. Anyway, they were talking about the difficulty (because you have to when it comes to FromSoft games), and Tack mentioned that he felt the last boss of Sekiro was ridiculous. Later, Andrew Reiner asked him if he thought it was too much. He hemmed and hawed, but in the end, he said it was.

That was the first time I’d ever heard him say anything in any FromSoft game was too much. I happened to agree with him, but that wouldn’t be the only boss in that game I thought was OTT. Interestingly enough, it was also his least-favorite FromSoft game while Bloodborne is his favorite. He said it was because you’re restricted in how you can play the game, which is true. There is no RPG element; you play as a set character; you have the same katana throughout the game. No new armor, either. You’re Sekiro, and you’ll like it. It’s one of the reasons I don’t like the game as much, either, but I feel Bloodborne is similar. Yes, there are different ways you can play, but it’s still more limited than in the Souls series.

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Cook, Serve, Delicious! 3?!–just as addictive as ever

The food of my people returns!

One of my fondest gaming memories is 100%ing the original Cook, Serve, Delicious!* even though I don’t care about achievements at all.  I’ve explained before that my OCD traits mean that I went for perfect days no matter what in the first game and gold medals in the second. It’s carried over into the third game, Cook, Serve, Delicious! 3?!, which is what this post is about. It’s the third in the series, all done by one guy, David Galindo, also known by his Twitter name, chubigans. The game is in Early Access, but it’s already polished and very playable.

I’ve been playing it for a week, and I just can’t put it down. In the beginning, I played one or two days at a time because that was all I could handle. As I got back in the groove of the frantic keyboard pounding, I found myself chanting the letters over and over. For example, cannoli. I use it a lot because it’s a 4-point dish (out of 5), and I did it plenty of times in the last game. In the holding sta–

Ok. Let me back up. The last game introduced the idea of Holding Stations at the top of the screen where you can prep dishes ahead of time so they’re ready to go when customers arrive. You make them in bulk, so it saves on having to make them individually. Some of them require additional steps when the customer comes. Take, for example, hamburgers (another 4-point dish). You cook the meat (M) ahead of time in the Holding Station, then when the customer comes, you have to doctor the burger to their taste. It’s not uncommon to hear me chant, “M, M, B, C, S, R,” and sometimes I’ll add a, “SEND” at the end of it. I don’t think I could play this game in front of other people because it would be really disturbing to them. Not disturbing as in horrifying, but as in literally disturbing.

When I first tried the Holding Stations in the last game, I was against it because it was just one more thing to have to deal with. Now, however, I don’t know how I ever lived without them. It’s a godsend to be able to fill five or six orders at once rather than each individually, and then just have to fill it out once when they’re all gone.

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