I love Torchlight the original. I’ve written before that it was the first ‘hardcore’ game I played in my current iteration, and I adored it. Torchlight III was released in Early Access about a month ago. I bought it because I wanted to relive my TL experience, which was not to be. I wrote about my first impressions in this post, and then I let the game sit for a month because the technical glitches were annoying. I wasn’t mad at the game, but it wasn’t fun to play.
I went back to the game a few days ago after the latest update and a hard wipe. There were several changes, some for the better and some not so great. One, they changed the way relics worked. Back when I first played, you found them? Or something? And then you could change them and decide which you wanted to use at any given moment (and upgrade whichever, if I remember correctly). Now, you have to pick the relic in character creation, which means you can’t change them.
I wasn’t happy about it because I liked being able to change the relic. I couldn’t quite understand why they made the change, but I just shrugged and moved on. I made a Dusk Mage, of course, and I chose Blood Relic because health drain all the day long. Plus, my first skill was a spinning blood sawblade that caused bleed, and it looks so fucking badass. But, I am a fire person, through and through, and that was one of the relics as well. So was ice. Those are the three that I really wanted. Poison is boring as fuck, and electricity is fine. Just fine.
Some positive changes: connectivity with no problems. No being kicked out of the game and no not being able to warp. One weird thing, though, was trying to set a town portal and not being able to do it. I was three or four areas ahead of where I was supposed to be, and when I went back to where I was supposed to be, I was allowed to open the town portal. I didn’t know if that was a glitch or a progression hard stop. I couldn’t set the waypoint, either, for the latter area, so I think it’s a progression stop thing and not a bug.