Underneath my yellow skin

Tag Archives: Alientrap

Take the gameplay out of my indie games

I love indie games.

I could leave that as the whole post, but I won’t. I like me some Triple A games, obviously, as Dark Souls III is my favorite game of all time, but overall, I like indies better. There are Night in the Woods (Infinite Fall), Hades (Supergiant Games), Spiritfarer (Thunder Lotus Games) and Cozy Grove (Spry Fox). Add to that Binding of Isaac: Rebirth (Edmund McMillen), my most-played game of all time.

In addition, there are plenty of indie games that I liked even if they’re not my favorite. Going Under by Aggro Crab. Death’s Door by Acid Nerve. Cook, Serve, Delicious! by David Galindo. All three of them, but especially the second one. Nuclear Throne by Vlambeer. Then there are the ones that I’m not good enough to finish, but I love so much. Dead Cells by Twin Motion, Hollow Knight by Team Cherry, and the aforementioned Nuclear Throne. I did beat the Throne a few times, but I don’t consider myself having beaten the game because there is so much more after that ‘final’ boss. Same with Dead Cells. I did finally beat the ‘final’ boss once, but that’s just the beginning of the game.

On any given days, if you set aside Souls games, I would rather play an indie. Yes, they have the chance to fail miserably, but they also can soar in a way Triple As can’t. They can be out there like Boyfriend Dungeon by Kitfox Games, a game that had a misstep at launch, but ultimately, was a worthwhile game to play. The way it portrays stalking is real–too real for some–and it’s an important thing to talk about. Plus, being able to date people of all genders is a nice touch. I hope there’s DLC, which I would happily play.

Then there are the indie games that I really wanted to like, but I just couldn’t for one reason or the other. There are some I couldn’t play because they’re first person, Return of the Obra Dinn (Lucas Pope, who made the brilliant Papers, Please), What Remains of Edith Finch (Giant Sparrow), and Paradise Killer (Kaizen Game Works) are three that spring to mind.

There are some I just didn’t get on with, even though they should have been for me. Disco Elysium (ZA/UM) was a game I was willing to hang out in and try to let it warm up on me until a child said something so egregious, it stopped me cold. I put down the game and refused to pick it up again. Then there’s Unpacking by Witch Beam, who made the delightful Assault Android Cactus, which I didn’t realize until a month or so ago. Unpacking came out this year (2021) to much acclaim about what a chill and soothing game it is. I found it stressful when I misplaced things, especially when it was something that I couldn’t discern what it was–and it showed up in house after house. Both of these games have been praised to the sky and I feel like it’s something wrong with me that I can’t get along with either of them.


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More games, more awards, life awards, let’s go!

Well, well, well. So we meet again. As per usual, I’ve dragged out my awards posts because I can. As I explained in the previous post. my gaming was off this year for one big reason–I spent two weeks in September in the hospital and then months after recovering. Now, in mid-December, I’m mostly better. Yet, I still don’t have that much interest in trying new games because, well, I’ve had other things on my mind. I mentioned in the last post various games I tried and fell off of. There’s one game I started recently that I’m roughly halfway through. I have high hopes that I’ll finish it.

It’s Wytchwood by Alientrap. I love the colorful art style and I adore the protagonist called Witch. She’s hench (hefty), tough, sarcastic, and takes no shit from anyone. She also has a kettle on her head for some reason. The basic premise is that you have to get four big souls for a goat (don’t ask and hey, that’s pretty much the premise of Dark Souls except for the goat part) and you mostly do that by gathering ingredients and crafting things. It’s perfect for playing in an hour or two spurts while relaxing on the couch. I think I’m roughly halfway done (I have two of the four souls) and I look forward to finishing it.

With that said, on with the awards!


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I like my games like I like….

Ever since coming home from the hospital, I’ve been relying on old games to bring me comfort. I still dip into Cozy Grove (Spry Fox) on the daily, but there’s not much to do. I really appreciate that they add new content every season and a season-appropriate festival every quarter. I’m eager to see what they do for Christmas, which should be in a week or two. Other than that, though, there really isn’t much to do. Yes, I can capture the new insects and fish, but that’s not really an incentive to play more of the game. I’m not mad about it, to be clear. I’ve been playing the game for eight months, which is good value! And it’s so cute, I don’t mind that there isn’t much to do any longer. I love that there are new outfits for each festival, which gives me one reason to visit during the fests.

Another game that is a comfort to me is Dark Souls III. It’s my favorite game of all time and I’ve played it dozens of times (I’m counting each NG plus cycle as another time playing it). It’s the first game I thought of trying to play once I was conscious again. I was nervous booting it up because I didn’t know what I would do if I couldn’t play it any longer. I think it was a week or so after returning home? Maybe two? Time is fuzzy at this point. This was the first game I tried after coming home from the hospital. To my relief, it was just as instinctual as it had been before. I kept it easy–killing scrubs outside Firelink Shrine–and I actually had tears in my eyes because it feltso good.

Now, I’m up to NG++ and about halfway through the game When I did the second DLC in NG+, there were summons for three of the four bosses. For the first boss, I used the two NPC summons and rocked it fairly easily. Which was funny because I had dragged my feet before doing this boss. I really hate this particular boss because there are two phases and the second phase is a whole different boss. It’s just long and tedious, much like all the fights of this DLC. Except the Halflight, Spear of the Church, which is the boss fight in which the boss can be a human player. This is my least-favorite boss in the whole series because I suck at PVP. The fact that it’s not optional makes it even worse.


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