I have been musing about the ten games that define me, and I made it to number four in the time I allotted to myself yesterday. Quite frankly, I’m pleasantly surprised I got that far, and let’s see if I can get four more today. I doubt it, but know hope!
Before I dive in, I want to say that this is not necessarily a list of my ten favorite games, but of the ten games that you need to know are important to me in order to know me. With that distinction in mind, let’s dive in.
5. Night in the Woods (Infinite Fall). This game broke me. I didn’t expect it, too, and it wasn’t an immediate break. I will be frank. The reasons I played it was because I dug the graphics, I dug the vibe, and I really dug that the protag was a small, awkward black cat. I will be honest. I did not gel with the game for the first few hours. I felt I was fighting the game more than I was playing it. And, I missed a very important mechanic of the game for my entire first playthrough.
I really liked the protagonist of the game. I identified strongly with her as a morose, depressed, anxiety-ridden, quite possibly neurospicy, bisexual, self-loathing individual who was convinced that everyone hated her. Plus, she was a black cat. Black cats are my favorite animal of all, so that was a plus in her favor, too. In addition, the relationships were so well drawn in the game, they hit me hard.
I played it through three times, and I fell in love more with the game with each playthrough. This game was genius in the way it opened up story-wise. Depending on how you play it, you could be given a story that while rich, was just a narrow strip of what the game had to offer.
I have not seen another game like it, quite honestly. And I have not had another game hit me as hard as this one did. I have not felt seen by a game like I have with this one. I full-on ugly sobbed while playing it, and I felt it deep to my bones. Not only did the game capture the personality of Mae perfectly, it showed how bleak it was in rust town, USA, how hopeless it can feel, what good friendships you can build, and how families can be fractious and loving at the same time. I related to so much of this game, I have it at number one of my favorite non-FromSoft games of all time. And it’s not even close. I have thought about going back to it, but I think it’s better to leave it as a very fond memory.