Underneath my yellow skin

Tag Archives: nioh

Fiddling while Rome burns

While the world is aflame around me, I’m still trying to find the One True Game. Since I self-isolate much of the time, anyway, my day-to-day life isn’t that different. Although, I had a bunch of errands to run yesterday, and I stopped by a different Cubs to see if they had any toilet products. They had a few small boxes of Kleenex, but that’s it. As I walked around, there was an older man who was glaring at me. It wasn’t like a quick look, look away situation. He was leaning on his cart and GLARING at me. I stared back because I was not having it. There was a tense moment where it seemed as if he might come at me, but then he deliberately looked away. I know it’s probably because I’m Asian, which is annoying as fuck.

On the funnier side, this happened:

I posted a similar status on FB, and I got much love for it. I was pretty proud of it, tbh.

Anyway. I tried AssCreed Origins. Or rather, I wanted to try it, but my computer said NO. The freeze/stutter was annoying as fuck, and I Googled the hell out of it. I tried several of the remedies. I lowered all the settings. It fixed much of the issues, but the stuttering still happened in the cities. And I realized that I wasn’t ready for another AssCreed game because I was so impatient with all the little shit. Like only being able to dive in a specific area of the ocean. And putting two missions right next to each other that were 2 and 5 respectively where the logical way to get to the 2 mission was through the 5 mission. That did not work out well. Oh, and not telling me what exactly Senu was supposed to do. I was nitpicking everything, and that’s when I realized that maybe I wasn’t ready for another AssCreed. I’ll give Odyssey a shot because it’s free this weekend, but I doubt I’ll actually play much of it.

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Going to Mordor to find the one true game

Lucy Thorne, my nemesis, vanquished.

Since we last talked about games, I’ve quit playing Syndicate. Not out of hate or disgust, but I just stopped playing one day, and I haven’t picked it up since. I had way more fun with it than I thought I would, and since I got it for free, I got plenty of bang for my (zero) buck. I’m not mad at it, but it’s pretty much a disposable game–like the video game equivalent of the summer blockbuster popcorn movie. I have no desire to go back to it, even though I think Evie kicks all the asses. Jacob is back on my shit list, but I just treat him as an annoying younger brother–which, in my head canon, he totally is the younger of the two twins.

I’ve put in almost 40 hours into the game, and I’m…maybe 70% done with the story? I’ve cleared all but two of the boroughs and am about 90% done with the one borough. Plus, a whole new borough opened up that focuses around Jacob’s grandchild, Lydia Frye. Ok, I just looked up about Evie and Henry Green. Now I kinda want to finish the game just to get to the climax of that relationship. I’m strangely invested in the two of them hooking up, and I want to see it happen. But, knowing me, I wouldn’t be able to rush through the main storyline to get to it without being distracted by the other stuff. I really want to see it, though, so I may just grit my teeth and do it.

But! I’ve also been trying some other games, and I want to talk about them. Void Memory by Gustav (one dude, I think) is a 2D Castlevania Souls-like blah blah blah. I liked the look of it, and it has mostly positive reviews on Steam. It was on sale, so I bought it and gave it a test drive. I used a controller because I always used a controller for games like these*. There was an immediate problem of the prompts being shown for the k/m no matter that I was using a controller. In the menu, they showed the keyboard bindings, but not the controls. So, it was a fun game of ‘Which button do I press? Who knows?’ as I figured out which buttons controlled which actions. I might have dealt with that except that the choice of buttons for the controller are really, really shitty. Attack is left trigger. LEFT FUCKING TRIGGER. That is not fucking acceptable. If you want to use your ranged weapon, it’s something like hold right trigger and then tap left trigger. I don’t remember because I wiped it from my mind as soon as I requested a refund, and there isn’t any buzz about it online.

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Nioh V. Dark Souls: An Unfair Comparison

I recently tried out Nioh again after a long period off from it (because I was sick and did not want to sit at my desktop. It refuses to run on my laptop. At all) because I read about a Jutsu (magic spell) that supposedly trivialized bosses. I didn’t have it, but I ‘bought’ it and equipped it. I went through some old sub-missions, and I can’t say it made a noticeable difference. I encountered a ‘boss’ in one of the sub-missions, but she’s not the same as an actual boss, obviously. In fact, she becomes a common enemy in another mission.

I like to do old missions in order to farm and to brush up on my skills. I have to say going from Dark Souls III to Nioh (and back again) is not easy. I am so used to the DS controls (right bumper and trigger for weak attack and strong attack respectively, B for roll/run, A for interaction with items. X is for using the consumable item in the down position on the D-pad, and Y is to two-hand your weapon), that when I play Nioh, it takes a good half hour to adjust to the buttons. X and Y for weak attack and strong attack (like The Witcher 3 and apparently most games), A for dodge/run, B for interaction with items.

Both games have systems that are almost impregnable. I think the members of FromSoft (devs of Soulsborne games) pride themselves on their menus being counterintuitive and byzantine. They change their stats every goddamn game, and there’s always one stat that just doesn’t do jack or shit. One small example of needless obfuscation*–in every game, there is a consumable item (souls in the Souls games and coldblood in Bloodborne) that if you crush, you get a large quantity of souls/blood echoes. The thing is, they all have these weirdass names and refuse to tell you exactly how many souls you’ll get for crushing it. So you might pick up a Soul of an Intrepid Hero, a Large Soul of a Proud Paladin, and a Soul of a Great Champion (all names of consumable souls in DS III), but you probably wouldn’t know they give you 2500, 1000, and 50,000 souls respectively.

They decided that wasn’t opaque enough and went even weirder for Bloodborne with the consumable blood echoes. There are categories such as Coldblood Dew and Thick Coldblood, for example. Then, in most of the categories, they are numbered. Therefore, Coldblood Dew (1)  is 350 blood echoes, and Kin Coldblood (12) is 20,000. I’ve played Soulsborne games countless of times and still cannot tell you how much each consumable soul/coldblood is worth without Googling it.

Nioh is obviously influenced by Dark Souls, and I feel as if they took a look at DS‘s menus and saw it as a challenge. “You think that’s obscure, mate? Take a look at this!” I don’t know why I made Team Ninja British when they and FromSoft are Japanese, but so be it.

Another reason it takes so long to reacclimate to Nioh’s control buttons is because there are so many things to do with the buttons.

*taking a deep breath*


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My Weird-ass Game Awards

So, most end-of-the-year game award posts/videos are about the top ten games of the year, which is fine, but not that interesting. Sure, there is slight variability, but it’s mostly the same games over and  over again. In addition, I’ve probably played little more than ten games this year, and not all of them were great. Or new. So, I’m going to do my own twist and just give out the game awards that tickle my fancy in no particular order. Ready? OK! Oh, and, this way be spoilers.

The Best Game I’ve Been Replaying Obsessively Despite My Previously Being Done With It Months Ago

Binding of Isaac: Rebirth

I’ve put countless hours into this game back when it was Rebirth, and several into Afterbirth, then lost complete interest when Afterbirth+ came out. I’ve already complained about the expansions and how they’re for the hardcore players, which I’m not (and I have Real Platinum God!). Hardcore meaning those who did all The Lost shit without the Holy Mantle (I did it with), which means not getting hit the entire run (barring the use of certain items). Since I’ve been sick, I mostly game on my laptop, and BOI: R runs easily on it. I reinstalled it and fired it, and I rediscovered the joy I originally had playing it. There’s been a ‘booster pack’ added since I last played, which means more items, trinkets, and cards. I stick mainly to Isaac, Eden, and Azazel, but I’m also trying to finish The Keeper’s Post-It Note. I only have MegaSatan and Delirium to finish off, but, man, it is no fun at all.

Still. A run can take up to and over an hour depending, and I like to do the rerun of the run immediately following. If I’m playing Eden, I can usually win the run without much problem IF I start with more than one heart, decent speed, and decent damage. By the way, speed makes such a difference in this game. Anything under the base of 1 makes it really difficult for me and my slow-ass reactions. It’s funny because I watched Pat and Woolie (of Super Best Friends) play the game for the first time, and it was both hilarious and frustrating as hell. I actually yelled at my monitor when Woolie (on the sticks) or Pat (giving commentary) did or said something stupid. It was especially funny when Pat would declare something confidently, and he was 100% wrong. He does that a lot, especially in the Souls series. He’s not so much factually wrong there as he’s taking his own personal feelings about something to be universal.

Anyway, BOI: R is my version of comfort food, and I’m enjoying it once again. It’s a way to turn my mind off and give it a break, and I am thankful for that.

The Most Anticipated Sequel That I Had Given Up Hope Would Ever Happen

Cook, Serve, Delicious! 2!!

I loved the original game, and when the sequel was announced soon after, I was hyped! Then, a year came and went with no sequel and nary a mention of it. Then, the sequel was announced, and I was hyped again! Then, it was postponed, and I feared it would never happen. The roller coaster of emotions! The ups! The downs! When the release date was announced again, I held my breath. When it released, I was overjoyed. I dived in and was immediately transported back to my frenetic pounding on the keyboard days of CSD, the original.

The sequel is better in so many ways. The chores are more streamlined and no longer feel as intrusive. The food is gorgeous, and it makes me want to eat every time I play the game. I like the info on all the food, and playing is as intuitive as always. The menus are better than in the original, and I love the ability to design my own restaurants. It’s a wonderful sequel, and I’ve played the shit out of it. There are constant updates, and I’m glad the emails are back. The sequel was definitely worth the wait!


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The Video Game Equivalent of Comfort Food

lorian's greatsword to the face!
You, sir, ain’t no Sif!!

When I’m sick, I mostly want to hunker down on my couch with my cat, Shadow (who is snoozing on my legs right now), sipping my honey ginger lemon tea, moaning inside my head about how terrible I feel. If I’m going to game, it’s going to be on my laptop as I don’t want to go to my desktop or sit up to play Bloodborne on my PS4. By the way, I think Bloodborne is a brilliant game, but there is a section at the end (plus the DLC) that I absolutely hate. LOATHE. It’s quite possibly my most-hated area of a Souls-like game ever, and that’s including Blighttown (which I actually didn’t hate that much), the original Izalith, and the invisible reindeer area of the snow DLC for DS II. It makes the last part of the game such a downer for me, but I really should just plow through it with my tank.

Anyway, I haven’t played Nioh for about a week. I still think it’s a great game, but it juuuuuust misses the mark for me. Whatever the *it* factor that Souls games have for me is missing from Nioh, and I can’t tell you why. The combat is fantastic, even though I don’t switch between stances during a fight. The weapons are great–I’m maining an axe with the odachi as a strong second. The stagger with the odachi is real, yo. The magic is interesting, but too diffuse. I’m mostly using regen jutsu, and while it’s helpful, it’s not flashy at all. The biggest problems with Nioh are one, the environments. Not only are most of them drab and dreary, they’re ugly. They look last gen, and it’s really disappointing. Plus, they’re repetitive within the environments, and I get lost very easily. There’s a mini-map, but it’s not helpful at all. In fact, I get less lost in Souls games, even though they’re more labyrinth-like and don’t have maps. At all. Related, the enemies are not varied at all. Granted, I’m only half-way through the game, but there the hollows on the one hand and demons on the other. The bosses have been half and half (though some are both), and I’m suffering a little sameness fatigue.

The other biggest problem is two-fold. One, you start with a set number of elixirs at the start of each mission, and you can pick up elixirs as you go, but you are capped off at eight. That’s not nearly enough, which is one reason I use regen health jutsu. I really think the Estus Flask system is nigh-on perfect. I liked the way it was done in the original Dark Souls the best. You started with five Estus at most bonfires, but you can kindle to ten (which is what Firelink Shrine starts as) with a humanity, and later on, you can kindle up to twenty. I hate farming for Elixirs, just as I hated farming for Blood Vials in Bloodborne, and it’s made worse by the other part I don’t like–the mission system. In BB, if I needed to farm Blood Vials, I’d run to the first area and kill all the scrubs until I had enough Blood Vials. Or, later in the game, I’d buy them and be done with it. In Nioh, you can’t buy Elixirs (as far as I know), and yes, you can make offerings and maybe get Elixirs in return, but it’s not enough. You can store infinite amounts, but I never manage to have more than fifty or so in storage. That sounds like a lot until you come up against a hard boss. Then, you can deplete your storage in a hurry, or rather I can, and I can’t just run to the first area and farm them up. Why? Because once you start a mission, you have to finish it or you have to do the whole thing all over again. I really hate that I can’t jump from mission to mission without negating the entire experience.

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His Name is Nioh and He Advances in Japan: Part Two

let's be samurai homies!
Lady Ginchiyo is a bad-ass!

I’ve been playing more Nioh, and I have plenty more to say about it. You can read my initial impressions here. I’m roughly half-way through the game, and the bloom has come somewhat off the rose. To briefly recap, Nioh is a game that has been called a mix between Dark Souls, Ninja Gaiden, and Diablo. You can probably guess that I’m here for the Souls part, and I enjoyed Diablo III as well. This should hit my sweet spot nicely, and it does. Kind of. I’ll get to that in a bit.  Oh, also, there will be mild spoilers, but nothing huge. Just FYI. When we last left off, I was describing the Estus system. Er, Elixirs. You start off with a certain amount, three is the base, and for every five Kodama you find in a region, you get one more base Elixir that will replenish every time you visit your Shrine. I know I said in my Bloodborne posts that a combination of a set number of Blood Vials that replenish at each Lamp in addition to the ones you pick up as you romp through Yharnam would be ideal, and that’s pretty much what we have here. However, as much as I liked it in theory, it doesn’t quite work in execution if you’re as mediocre at the game as I am. Right now, I’m roughly ten levels above what is recommended for the missions, and it’s the minimum I need to feel comfortable. You can store up to 9999 Elixirs, but I haven’t been able to even reach a hundred extra. One thing in BB that I appreciated was that I could buy Blood Vials. Yes, they were expensive as hell by the end of the game, but I wasn’t spending my Souls, er, Blood Echoes, on anything else, so why not? You cannot buy Elixirs in this game (as far as I know), but you can make offerings to the shrine of equipment/items/weapons you don’t want, and you receive Souls, Amrita, in return. In addition, you may be blessed with a gift, often an Elixir.

By the way, I had a terrible thing happen once while I was making my offerings. I do it regularly, especially when I need a few thousand Amrita for my next level. Once, right before a boss, I was making my offerings as quickly as I could. I’ve gotten into a routine of clicking as fast as possible, clearing up as much of my inventory as I can. I like to keep my load to under half of what I’m allowed to carry 500 items, so under 250). One niggling irritation is that if you’re offered a gift, and you can’t carry any more of that item, it gets sent to your storage. That’s not the annoying part. The annoying part is that when you get a gift, you have to click on it. That’s bad enough, but if it’s being sent to storage, a message saying you can’t carry any more and do you want it sent to your storage will pop up, and you have to click on confirm. That’s two more clicks than should be necessary to accept a gift (it should just be automatic), and it’s especially annoying to have to confirm you want it sent to storage. Yes, it’s a small thing, but if I’m doing the process twenty to thirty times, it adds up. Anyway, you use the trigger buttons to go from one category to the next. Weapons, helmets, torso armor, etc. Apparently, I was holding it down plus hitting another button at the same time, so I ‘made an offering’ of all my weapons that weren’t equipped. Because I was doing it as quickly as I could, I said yes before I had realized what I’d done. I can’t tell you how upsetting that was. Not because I use the other weapons, but because some of them are given as rewards for missions. I actually had already done another sub-mission twice because I accidentally offered up the spear that I received as a reward. Now, I had four or five weapons that I could only get from redoing earlier missions. I didn’t really care otherwise because weapons drop like crazy, but I was still mad that this was a thing.

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Focusing When Sick and Tired

One of the side effects of being sick is that my mental acuity isn’t where it normally is. Simple things take more energy, and I feel slow as molasses in the brain department. I went to the store today, and I had to put extra effort into interacting with people. It’s not my bailiwick to begin with, though I’m usually adept at it, but being sick makes it even harder. I can’t take for granted that my automatic responses will flow as easily as the normally do. Plus, just walking around exhausts me. When I came home, I grabbed my three drinks (including tea) and two snacks, and I brought them to the living room. I set down the pop, leaning over as I did, and poured some of the boiling tea onto the back of my left hand. This is the second time I’ve done this, and I know it’s partly because I’m sick. It’s also because I tend to be lazy and want to make as few trips as possible. I’ve hurt myself countless times before by overloading myself in an attempt to save time. My taiji teacher has a saying about a donkey and laziness that I don’t quite remember, but the bottom line is that it’s better to make multiple trips with lighter loads than one trip all bogged down. She is right. Hopefully, I will internalize that one day.

OT: Nioh. Ah, Nioh. I’m having complicated feels about the game, but I don’t want to get into that in this post. I just want to say as a pro tip that if you’re a scrub such as I am, weapons matter. I recently faced a boss that was whipping my ass, though she really shouldn’t have been. She wasn’t that hard, per se, but I do the worst against fast humans. Which she is. Sort of. Anyway, I kept tinkering with my load-out and my different magicks, and I was really frustrated because I felt I had her. I also thought she had a couple bullshit moves, but that’s par the course for these kinds of games.

Anyway. My axe wasn’t doing it. It was too slow. The dual swords/sword (both infused with fire, which I thought would be beneficial for this boss) didn’t do enough damage of stagger enough to be viable, and I watched my stock of elixirs steadily deplete. I decided to try my odachi because the strong attack staggers enemies, which seemed to be what I needed. It was a miracle. I used the appropriate magicks for defense, then I just chopped the boss into oblivion with six or seven hits. OK, I’m sure it took more than that, but it was really short. Moral of the story: I’m sticking with my axe/odachi/magicks combo for the rest of the game. Of course, I’ll swap out to other weapons  if I need to, but the axe/odachi duo is really my jam.

Here is a video of Jun’s Kitchen. He’s a Japanese man with some serious knife skills. In this video, he’s making sushi for his lucky cats. Enjoy!

His Name is Nioh and He Advances in Japan*: Part One

Many moons ago, I heard tell of this game called Nioh. It was described as a samurai Dark Souls, and I was intrigued, but cautious. Souls-like has become its own genre, and most of the entrees are, quite frankly, trash. The ones that aren’t only make me long to be playing Dark Souls.  It’s difficult to strike a balance between being Souls enough to satisfy that itch while being different enough to not be a clone. Any-hoo, it didn’t matter because Nioh was a PS4 exclusive, and I didn’t have a PS4 at that time. I kept hearing about it, though, especially after it was released. It was widely praised, being called the child of Onimusha and Dark Souls, a cross between Dark Souls and Ninja Gaiden (which makes sense since the team that did Ninja Gaiden, Team Ninja,  developed Nioh) with the loot drop of Diablo, and confirmed it was samurai Dark Souls. Most of the people who loved Souls adored Nioh as well, especially with the tweaks that recalibrated enemy toughness (too tough in the demo). When I bought my PS4, I thought about buying Nioh, but I’m cheap. I am simply not willing to spend $60 on a game, even though I would get plenty of bang for my bucks. I’ve poured hundreds of hours into all the Soulsborne games (if not thousands), so paying sixty bucks each would be reasonable. Side note: I am against pre-ordering, but FromSoft is one of my few exceptions, especially with Miyazaki at the helm. I am willing to buy anything he makes. JUST MAKE A NEW GAME ALREADY, MIYAZAKI!!

As I was romping my way through Bloodborne, the announcement that Nioh was coming to PC dropped, and I lost my shit. As much as I love BB (which is a great deal),  I do not love playing it on the PS4. I don’t hate it, but I’m a PC grrl at heart, and I firmly believe all games should be on the PC. In addition, if it’s on the PC, there’s a chance that it’ll go on sale sometime in the foreseeable future. This is simply not true on consoles. I bought BB two years after it was released, and I still had to pay $35 for the GOTY edition or whatever it was (it included the DLC). In contrast, I bought Dark Souls: Prepare to Die edition (which also included the DLC) for under $10 a year or two after it was released on PC. With Nioh on the PC, I could reasonably expect it to go on sale in a year or two at which point I would snatch it up.

The astute among you will have observed that it’s not years since the game has been released on PC; in fact, it’s only been a few weeks. By the way, it was $50 with DLC on PC, so it’s already cheaper than it would be on the PS4. Ian bought it on release, and he was loving it. He streamed the first part, which I watched because I’ve seen up to boss two (three if you include the tutorial boss, which I don’t. More on him later), and it ticked all the boxes for me. I was looking forward to playing it one day, but I was going to wait until it was under twenty bucks. I don’t mind playing a game several years after it’s released, and I have hundreds of games in my pile of shame just mocking me for not touching them. However, after I beat BB and was wondering what my next game would be, Ian and I were talking about Nioh. Late into the night, he gifted it to me, and I was properly stoked to be Samurai Geralt. This is another running joke with the game–the protagonist, William Adams, who is based on a real person, looks exactly like Geralt of Rivia from the Witcher series. William is Irish and a pirate, but he might as well be Polish and a witcher; he looks that much like Geralt, minus the scars. I’m down with that as Geralt is one of my video game boos.


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Cook, Serve, (Even More) Delicious! 2!!

shaved taiwanese ice!
The food of my people will not be ignored!

Ian and I were talking last night about what our GOTY would be. I said Dark Souls III and Bloodborne, neither of which actually came out this year. That got me thinking about what other games I’ve played this year, and while I’ve tried several, the list of games I actually stuck with is depressingly short. I played The Binding of Isaac: Afterbirth+ back when it was released, and it was OK, I guess, but I was underwhelmed with it. I loved, loved, loved The Binding of Isaac: Rebirth and have put in an ungodly amount of time into the game. Like, I’m embarrassed to tell you how many hours I’ve poured into Rebirth because it far exceeds the time I’ve put into any other game–and it’s not even close. I was mildly positive about The Binding of Isaac: Afterbirth, but when BoI: A+ came out, I was done. It was pure fan service and geared towards the hardcore players who have Fucking Goddamn Real Platinum Godded BOI:R and were looking for another challenge.

One thing I both love and hate about indie games is that when they hit cult status, it becomes a very insular community. Take, for example, Nuclear Throne. It’s one of my favorite games of all times, and it’s a game I never play any longer. I put many, many hours into this game as well, but I only managed to beat The Throne a handful of times. I had it while it was in Early Access, and the devs, Vlambeer, kept adding to the game. They’re wonderful about keeping in touch with their community, and they really worked to incorporate suggestions from their community into the game. This is great! To a point. They started adding things on the loop, really cool things, and I sighed because it’s stuff I would never see. You loop once you beat The Throne, and as I said, I only managed to do it a handful of times. Once they started focusing on the looping part of the game, I quit playing. I knew I would be left out in the cold, and it was time to move on.

It’s the same with BOI:R. Once Edmund McMillen started listening exclusively to the hardcore players, he put the game out of reach for the general populace. Again, I think it’s fantastic that he’s so receptive to the Isaac community, but it means that people who aren’t beating MegaSatan every run aren’t going to be able to jump into the game. I think both Vlambeer and McMillen went too far in the direction of adding content for the sake of the elite players, and I’m not elite enough to enjoy the new content.

Another game I tried and really loved, but was ultimately too hard for me is Hollow Knight. I adored the haunting graphics and my adorable bunny-eared bug knight protagonist and her trusty rusty nail (as her sword). I loved the Souls-like atmosphere and exploring all the different environments. I loved everything about the game except–the platforming. Oh, the platforming. It started out OK, but then it became tedious, quickly followed by nope, can’t do this. It’s the main part of the game, so not being good at it doesn’t bode well for the rest of the game. And so, as much as I love the game, and I love it a great deal, I stopped playing it. I maintain it’s a terrific game, however.

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