In yesterday’s post, I started my list of FromSoft games in honor of the fact that Nightreign is dropping in a month. They just released a trailer about the Recluse, who is considered an advanced character (who does magicks). I am going to buy it and play it, of course, but I have a hunch it won’t be for me. I’ve watched gameplay about it, and the biggest thing I’ve noticed is the constant speediness of the game. You’re not given any time to think, which is not how I play these games. Added to that the fact that it’s multi, and it’s os not my thing. At all.
I have always maintained, though, that these games aren’t made for me. I love them, but they don’t love me back. Oh, also, I did a list like this in July of 2023, which is a year-and-five-months after Elden Ring came out. In that list, I put–well, let me say that I played Dark Souls II (Scholar of the First Sin) in entirety a few months ago. Not for any specific reson–just because. In my last ranking, I had Dark Souls II (Scholar of the First Sin) in my 4th spot. I mentioned that I played it more than I had the first game, but that the first game got the nod because it had a superior first half.
I said that the game sufferedin comparison after playing Elden Ring. Do I feel the same now? Let’s see what I put fourth.
4. Dark Souls
Gasp! Shock! Quelle Horreur! Did I really put Dark Souls below Dark Souls II? Yes, yes I did. Look. Here’s the t hing. Sekiro and Bloodborne are permanently placed at six and five, respectively. That will not change. I mean, maybe if Bloodborne comes to the PC, I may play it again and love it more. With my Xbox Elite 2 controller. I hate the DualShock. So much.
Dark Souls And Scholar of the First Sin (Dark Souls II) are roughly even in my estimation. I like them about the same, but for vastly different reasons. I usually put the second game in this slot, but I have to be honest. I do it out of a sense of tribute to the first game. But, to be even more honest with you, I have played the second game probably twice as much as the first–at least the full game. I have platted all three Souls games, so you can tell that I’ve played all three plenty.
I have played and finished the second game probably two dozen times. I have started the first game that many times, but I have seen it all the way through maybe half that. Why? Because the second half of the game is not great.
All the accolades to the first half of the game. My issues with it are mine alone or a feature and not a bug (like no fast travel, the esoteric nature of the game, how gruelling it is), but the first half is a sublime experience. Once you get a handle on everything, I mean. And to end it with the Ornstein and Smough fight? It’s still such a highlight boss fight, even if it’s no longer the back/mind-breaker it used to be.
Now that I am looking back and past how the game absolutely broke me the first time I played it, I can marvels at what a masterpiece it is. In the first half.
It’s hard to overstate what a drop the second half was. I think the New Londo area is incredible for atmosphere and ambience (creepy AF), but the boss run is…not great. There is no bonfire in the area, which makes it very arduous. And the boss is just a DPS fight. I actually like this boss, though. The Four Kings. It has a neat mechanic to it, and I’ve never had much difficulty with it (in NG).
Because of the shitty second alf (and, yes, it’s pretty shitty), I’m moving it down one spot, but really, 4 and 3 are virtually interchangeable.
3. Scholar of the First Sin (Dark Souls II)
I did it. Finally. I swapped 3 and 4. I have been feeling it for quite some time, but my loyalty to the first game forbade me from putting it fourth. However, I recently played the second game, and it really holds up. Maybe I was just in the mood, but I really got into it. Yes, starting with only two estus flasks is brutal. Yes, swigging from the estus flask is painfully slow. Yes, the level design is not quite as elegant or intricate as the first game. And, yes, the enemy hordes are brutal and borderline unfair.
However. this game is a lot of fun. I like the nugs (what Rory from RKG calls the lifegems) which many people did not like because it really changes the balance between the bonfires. Some people felt like FromSoft ramped up the difficulty between bonfires because they were betting you would use lifegems along the way. Which I did. Yes, it lessened the need for estus flasks, but considering that they start you with one (you can get one more right away), that’s a good thing. And, yes, there was a point where I had 99 on me all the time (I always replenished my supply when I was back in Majula), but I felt I earned that shit.
One thing people did not like is that you started with a slow roll. You had to put points into ADP in order to get the basic Dark Souls roll. I will admit that was frustrating as fuck, and it was not a good choice on the part of the developing team.
This is one of my biggest issues with the second game. I thought that the team didn’t quite understand what made th efirst game so good. They went for difficulty by adding enemy hordes and unfair enemy placement. And the weird weapon durability bug that still isn’t fixed. And the level design is not nearly as good. However, they tried new and innovative things like lifegems, adding different enemies to bosses in NG+, different ways to kill bosses (still not sure that’s intentional), and one thing I appreciated, having NPC summons for nearly every boss.
Other innovations were messing with the lighting (and having the one area where if you light all the sconces, you get an invader NPC and the best armor of the game), going into memories to get certain items to fight a certain boss, and many different lock systems.
I have more to say, but I’m calling it quits here. More tomorrow.